Quote Originally Posted by viion View Post
It lacked anything to do endgame. So first thing they did was fix that and added endgame content, they opened a test server so people could test it with an instant 50 char and complain about any issues, the content is being released this year with several dungeons including difficulty settings and new armour, level cap, all your usual jizz jazz ready for the story expansion pack later in Summer. Bluehole listened to their fans, they dont want to be losing another 80k of their team so they fix the primary issue. XIV primary im afraid is not the battle system lol. But ah well.
and thats a perfect example in how to manage a MMORPG that is lacking something


I can say the same for Rift , the launch was amazing , some minor problems , but the gameplay was there , the quests ,dungeons (lacked some endgame but its fixed ,and adding more ) , fun zones , rifts (i love them ) , PVP , a Dungeon LFP working , plenty of gear , sets included , lots of factions to get gear from , achivements , and fun things to do ....

both games have been released (tera only in korea) in the last months ............

the only game that i remember a fail release was AoC and now has 1 expansion and is going F2p this month, but improved a lot in the 1 year.