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  1. #71
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    coming up with an algorithim for auto attack and implementing it, and taking out stamina is not a 6 month change.
    Uhh, yep, it isn't?

    I think I'll come back to this thread later this month, I feel like we can have an argument that makes sense then.
    (0)

  2. #72
    Player
    Mug's Avatar
    Join Date
    Mar 2011
    Posts
    878
    Character
    Muga Orunitia
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    To the OP, you pretty much answered your own question.

    That said, I'm not convinced the FFXIV crew is working as efficient as they should be. You have to remember that unless something changed, they have 100+ people working on this project and the changes so far have been so miniscule, they're hardly worth mentioning.

    I've been telling myself that it's because they've poured most of their recources on making the summer patches, but I'm not sure anymore. Recent comments have made me think otherwise, but then this whole project has made me completely paranoid.
    (0)

  3. #73
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Who are you kidding really?

    The biggest thing they did was add an auto-attack. OOoooOOooOOooo...

    After XIVs release XI has had a boatload of game wide xp balancing while introducing new events and completely new areas and storyline quests with new weapon upgrading systems and game changing inventory management options.

    During that time the biggest patch to XIV has been the one that made the menus lag less.
    (3)

  4. #74
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Ava View Post
    Most of that stuff (the art) is probably already created, it's just not in the live client yet because there's no point. Why show the community everything several months in advance? Where's the fun in that?
    The fun is not losing billions of costs in production and well over half a million users before the first year. That is why you start being clear cut. TERA realised it within 3 months after losing 80k Koreans, (Still have 100k daily active) and have decided to be crystal clear and its receiving good reception.
    (2)

  5. #75
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    XI can afford to have content, XIV can't, especially given how uppity the community is with complaining about every little detail.
    Go see the XI board, its the same thing lol. We complain, they complain, no one is ever happy, doesn't matter SE does what it wants anyway beyond the basics that we bring to their attention.
    (0)

  6. #76
    Player
    MaxWinter's Avatar
    Join Date
    Mar 2011
    Posts
    184
    Character
    Max Winter
    World
    Lich
    Main Class
    White Mage Lv 100
    I see this issue in another light to maybe most people for me while i can see ff10 has got good updates since its 5-6 months since i left the game, its still not enough for me to want to go back , i would only go back if new areas and a full size expansion was made. Reading there full plans for 1 years that does not look like it will happen.
    ff14 on other hand is something new and i wait to see what happens next update and what will happen with subscriptions.
    (0)

  7. #77
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by viion View Post
    The fun is not losing billions of costs in production and well over half a million users before the first year. That is why you start being clear cut. TERA realised it within 3 months after losing 80k Koreans, (Still have 100k daily active) and have decided to be crystal clear and its receiving good reception.
    tera lacked content (gameplay wise is cool ) , since lots of ppl left , the company has been working really hard , have the resources no doubt :P , so will be released in USA / EU with lots of content
    (0)

  8. #78
    Quote Originally Posted by Seif View Post
    Who are you kidding really?

    The biggest thing they did was add an auto-attack. OOoooOOooOOooo...

    After XIVs release XI has had a boatload of game wide xp balancing while introducing new events and completely new areas and storyline quests with new weapon upgrading systems and game changing inventory management options.

    During that time the biggest patch to XIV has been the one that made the menus lag less.
    You do know this happened because the game was already established and XIV got released, right? Why do people continually ignore we won't get a lot of content till this game is fixed is beyond me.
    (0)

  9. #79
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Warlyx View Post
    tera lacked content (gameplay wise is cool ) , since lots of ppl left , the company has been working really hard , have the resources no doubt :P , so will be released in USA / EU with lots of content
    It lacked anything to do endgame. So first thing they did was fix that and added endgame content, they opened a test server so people could test it with an instant 50 char and complain about any issues, the content is being released this year with several dungeons including difficulty settings and new armour, level cap, all your usual jizz jazz ready for the story expansion pack later in Summer. Bluehole listened to their fans, they dont want to be losing another 80k of their team so they fix the primary issue. XIV primary im afraid is not the battle system lol. But ah well.
    (2)

  10. #80
    Player

    Join Date
    Apr 2011
    Posts
    63
    Who are you kidding really?

    The biggest thing they did was add an auto-attack. OOoooOOooOOooo...

    After XIVs release XI has had a boatload of game wide xp balancing while introducing new events and completely new areas and storyline quests with new weapon upgrading systems and game changing inventory management options.

    During that time the biggest patch to XIV has been the one that made the menus lag less.
    FFXI = 200k+ paying subscribers fronting up $12.99? per month in a game that's a success and 4 years into full profits mode.

    FFXIV = ZERO paying subscribers.

    Hmm I can't possibly see why one game would be getting more content.
    (1)

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