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  1. #1
    Player
    Warlyx's Avatar
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    May 2011
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    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    so they are working on things, and none of them are working .........is delayed even more (chocobos 2012? are %$"$"$ kidding me ?) , is half implemented or whatever............cool ~~

    betel , where are u getting this info ?
    (0)
    Last edited by Warlyx; 06-05-2011 at 01:13 AM.

  2. #2
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Warlyx View Post
    so they are working on things, and none of them are working .........is delayed even more (chocobos 2012? are %$"$"$ kidding me ?) , is half implemented or whatever............cool ~~

    betel , where are u getting this info ?
    Lol

    I am merely demonstrating what would happen if they were to release every adjustment separately. Adjustment that relates to multiple other features being worked on. And when a feature X being worked on needs to be changed, already implemented feature Y needs to be changed as well or they wouldn't work together.

    Battle system and everything it entails
    Job system
    Items
    Content
    Crafting
    Servers, engine

    Everything relates to everything. If you change something on one feature, every other feature potentially needs to be changed. Thus you can't work on them separately based off concepts alone.

    This seems to be really hard to grasp for some people.
    (10)

  3. #3
    Player Wolfie's Avatar
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    Mar 2011
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    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Warlyx View Post
    so they are working on things, and none of them are working .........is delayed even more (chocobos 2012? are %$"$"$ kidding me ?) , is half implemented or whatever............cool ~~

    betel , where are u getting this info ?
    He posted a strawman argument about what it would look like if they released things unfinished.

    Which begs the question, why is so little finished after such a long period of time? Or, where are features not related to the battle system, since Yoshi said there are multiple, specialized teams working on this game? Or, where are status updates on other things if they're not ready to be implemented yet?

    Oh, that's right. They're not working on anything else.
    (2)

  4. #4
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Wolfie View Post
    Which begs the question, why is so little finished after such a long period of time? Or, where are features not related to the battle system, since Yoshi said there are multiple, specialized teams working on this game? Or, where are status updates on other things if they're not ready to be implemented yet?
    if you had fully grasped the post, you would have realized that the features need to be developed in parallel. You simply can't make a concept, and then build features one at a time based on said concept.

    Why? Because concepts =/= reality. The feature you end up developing will never be like the one in the concept. When features need to work together this results in all the features working differently (= not working as planned, not working together, being a huge mess).

    They develop everything that relates to each other at once. Then it is not merely the concept that works and looks good on paper, it's the end result that works too. When there's a problem with AA that affects other features, they are changed accordingly. At the end every feature is ready simultaneously and there are no issues to be had.

    Features not related to combat in any way are in short supply. Because most features do, and those features have the priority from the whole team before anything else.

    Lastly, I can't wait to hear what other MMO's have done this before (to which you surely base all your claims on). XI changed 2 handed calculations slightly once from what I recall. Woah.
    (4)
    Last edited by Betelgeuzah; 06-05-2011 at 01:30 AM.

  5. #5
    Player
    Physic's Avatar
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    Apr 2011
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    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Betelgeuzah View Post
    if you had fully grasped the post, you would have realized that the features need to be developed in parallel. You simply can't make a concept, and then build features one at a time based on said concept.

    Why? Because concepts =/= reality. The feature you end up developing will never be like the one in the concept. When features need to work together this results in all the features working differently (= not working as planned, not working together, being a huge mess).

    They develop everything that relates to each other at once. Then it is not merely the concept that works and looks good on paper, it's the end result that works too. When there's a problem with AA that affects other features, they are changed accordingly. At the end every feature is ready simultaneously and there are no issues to be had.

    Features not related to combat in any way are in short supply. Because most features do, and those features have the priority from the whole team before anything else.

    Lastly, I can't wait to hear what other MMO's have done this before (to which you surely base all your claims on). XI changed 2 handed calculations slightly once from what I recall. Woah.
    ffxi battle changed just as much in less time and they had many other changes going on at the same time

    http://zeusls.llima.net/download/ffxiupdatehistory.html. they are moving pretty slow, unless they have massive amount of content they are holding back, which is possible, but i wouldnt bet on it.
    (1)