Quote Originally Posted by Physic View Post
because areas dont have enough monster variety already. why have we not gotten a cap increase? why is many gears currently in game unreleased, why did they have dungeons in game since alpha unreleased? exactly how long do you think it takes to create content? game is coming on 9 months its been out. in 9 months of ffxi, they were like 2 months from an expansion, and the still added more to actual game then we have gotten here, by far.

http://zeusls.llima.net/download/ffxiupdatehistory.html

game came out without dlevel, different enimity, less classes, added jueno metalworks, northlands magic bursts, readjusted auto attack, balanced skills, added skills rebalances skills added tax, blah blah, they did way more in ffxi in less time is the point WAY more. they did just as much balancing of core algorithims, while releaseing content.
I played XI since the JP beta, I recall the layout and the revisions it went through. However, throughout all of XI's history new enemies came with typically new areas same with most MMOs out today. You rarely see them plop new enemies in old zones unless it's linked to a quest or a Pet for example in Rappelz.