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  1. #1
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
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    Arcanist Lv 82
    Most games show "no progress" for many years and then suddenly the game is released.

    It's hard to wrap your head around that concept when the game was already released and the service is online, but that's the only difference. If the servers were taken down and SE were to work in secrecy for a year there would be no threads like this. Everyone would just assume that they're working on the game behind the scenes. But now that the servers are online it's suddenly not a possibility, even when they constantly keep repeating that's what they are doing.

    Well, that's human psychology for ya.

    Anyway, they're in a bad position regardless, because the current project hasn't been going on since September. January is more like it. They lost at least 2 months, with the earthquake probably even three, and no one cares. Not that they should, but acknowledging this can bring some much needed perspective into the bitching.
    (3)

  2. #2
    Player

    Join Date
    Mar 2011
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    Ul'Dah
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    I can't understand WHY people continue defending SE... They didn't do a good work with FFXIV, but we paid for it anyway. Now, I think that it's our right pretend fast news and patches because in 9 months the game is improved a bit but is still full of problems and without contents...

    I know that big changes need time but I'm sure that add new equipments/recipse in game or just give us daily news about the game and its future shouldn't be so difficult.

    P.S.
    SE don't take advantage of your Fans, please.

    (Fatigue System shouldn't have been even imagined, Levequest system is still the ONLY way to ranking up and force you not to play freely)
    (1)

  3. #3
    Player
    Rinsui's Avatar
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    Mar 2011
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    758
    Character
    Rin Legacy
    World
    Mandragora
    Main Class
    Thaumaturge Lv 50
    Beetle, now you lost me.

    This tells us nothing about the quality of changes, or the scope.
    vs

    (What the devs have said about upcoming patches for the last 5 months is) as clear as your ignorance at this point.
    Please make up your mind.

    (...)

    Or wait. Are you arguing that, since SE does not actually have anything worth showing it's quite understandable they don't implement anything and just give us clear timelines like "sometime in summer" (2012)? Finally, we are on common ground!
    (1)
    Last edited by Rinsui; 06-06-2011 at 02:00 AM.

  4. #4
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    Character
    Captain Lalafist
    World
    Odin
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    Arcanist Lv 82
    Quote Originally Posted by Rinsui View Post
    Beetle, now you lost me.
    "Now"? Although what you lack in understanding you make up with figuring out creative ways to mock me.

    Please make up your mind.
    So, which one of these sentences you failed to understand?

    One says that we both lack the knowledge to know just exactly how much stuff SE has in the works in the background, nor the quality of said stuff, making any guess a shot in the dark at best.

    The other says that SE has what they perceive as "overhauls" in the works in the background. And has had for months now.

    So, which part of the sentences are conflicting with each other?

    Or wait. Are you arguing that, since SE does not actually have anything worth showing it's quite understandable they don't implement anything and just give us vague timelines? Finally, we are on common ground!
    Yeah, concepts are not worth showing, and making the concepts a reality needs time.

    And when the concepts become a reality, they will be shown to us. That time seems to be "Summer 2011".

    What you just said applies to every game in existence, by the way. Usually it happens before the game is released, but the principle is the exact same here. I can see why that would confuse the hell out of you, considering the service is up and all.
    (1)

  5. #5
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    May 2011
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    I know that 1 year after Guild Wars release there was a lot of content released, new features added and even more class balances. then they released guild wars Factions with new maps, mechanics, music, and 2 classes. guild Wars' dev's house was probably much smaller than SE. But then again.. japan is loosing their share of gaming market for a reason.
    (1)

  6. #6
    Quote Originally Posted by Quisi View Post
    I know that 1 year after Guild Wars release there was a lot of content released, new features added and even more class balances. then they released guild wars Factions with new maps, mechanics, music, and 2 classes. guild Wars' dev's house was probably much smaller than SE. But then again.. japan is loosing their share of gaming market for a reason.
    Lol yeah we are losing our share of the gaming market...which is exactly why you people continue to buy our products, consoles and games. Get over yourself.

    Also, XI had an expansion 1 1/2 years after launch. XIV is being overhauled, why do people purposefully ignore this fact when it comes to "soandso had content additions after suchandsuch time frame!"?

    It's like ignoring the fact humans breathe oxygen.
    (0)

  7. #7
    Player
    SHJcules's Avatar
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    Mar 2011
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    Limsa Lominsa
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    288
    Character
    Jim Telos
    World
    Hyperion
    Main Class
    Blacksmith Lv 50
    Well, I don't see what the big rush is myself. SE is the one loosing millions every month keeping servers open, and dishing out salaries to the dev team. Not really my right to complain in such a situation, where it is just as easy to take a break from the game, and put it out of my mind.

    It also kind of seems logical that XIV, if they do have oodles of content stocked up for us, would hold it back for the time, and throw it at us when we're paying subs, and getting our moneys worth. Instead of just milking and completing every update as soon as they are released.

    Since XI isn't planning anymore real expansions, and most of its systems are set in stone by now, it seems like everything that does get developed, goes straight to the table. Also I'm sure everyone on XIs dev team knows the ins and outs of all the systems and the engine like the back of their hands by now.

  8. #8
    Player
    DarkRain's Avatar
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    Mar 2011
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    Limsa
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    Character
    Atreyu Nightstorm
    World
    Diabolos
    Main Class
    Marauder Lv 50
    What i think people are missing here also is this:

    The game is also a Playstation 3 platform game. So Just because right now its on the PC dosent mean that they have to make the changes to only the PC versions. Keep inmind that thay had to delay the PS3 version because the ps3 has restrictions on its template where as a PC dosent.

    Also keep inmind that in 11 for the first 2 years there wasent much to do. Until RoZ came out. Hell Even Chocobos werent open until after a year and a half.

    Another thing to remember is that like said the PS3 version. I am sure that SE and Playstation have an agreement in that content will be relesed on its launch of the PS3 version. This could be Airships,Chocobos,Ishgard or a new playable area or even EG content.

    So to argue that there not working on the game would be fulse. Because after all it is a multi-platform game and there are 2 different works of code that need to be used to make both the ps3 version and pc work together.

    Remember the difference with 11 and 14 are this

    11 was built on the Playstation2 then relesed for the PC and later Xbox So restrictions to the template on the PS2 makes it easier to arange code and implement it.

    14 was started on the PC where Sky is the limit. The game was rushed to market. And thus is why revamping Key core and non core systems are takeing a wile to fix. Also the revamping of the PS3 code for the game ( remember the ps3 had memory problems with the game among other things witch is why its delayed)

    Now on a personal note:
    People who are complaining about the process of the game are most likely what i call the "Intitalement" people. People who want EVERYTHING NOW. Rather then waiting for it and or working for it. SE knows what there doing. Sence December when i started thay have ben fixing issues every month +/- a few things here and there ( Earthquake). If Se just rushed out patchs they will end up in the same god awefull hell of a mess there in now. And have to refix what thay refixed that was rushed.
    (0)

  9. #9
    Player
    Physic's Avatar
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    Apr 2011
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    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by DarkRain View Post
    What i think people are missing here also is this:

    The game is also a Playstation 3 platform game. So Just because right now its on the PC dosent mean that they have to make the changes to only the PC versions. Keep inmind that thay had to delay the PS3 version because the ps3 has restrictions on its template where as a PC dosent.



    Also keep inmind that in 11 for the first 2 years there wasent much to do. Until RoZ came out. Hell Even Chocobos werent open until after a year and a half.

    Another thing to remember is that like said the PS3 version. I am sure that SE and Playstation have an agreement in that content will be relesed on its launch of the PS3 version. This could be Airships,Chocobos,Ishgard or a new playable area or even EG content.

    So to argue that there not working on the game would be fulse. Because after all it is a multi-platform game and there are 2 different works of code that need to be used to make both the ps3 version and pc work together.

    Remember the difference with 11 and 14 are this

    11 was built on the Playstation2 then relesed for the PC and later Xbox So restrictions to the template on the PS2 makes it easier to arange code and implement it.

    14 was started on the PC where Sky is the limit. The game was rushed to market. And thus is why revamping Key core and non core systems are takeing a wile to fix. Also the revamping of the PS3 code for the game ( remember the ps3 had memory problems with the game among other things witch is why its delayed)

    Now on a personal note:
    People who are complaining about the process of the game are most likely what i call the "Intitalement" people. People who want EVERYTHING NOW. Rather then waiting for it and or working for it. SE knows what there doing. Sence December when i started thay have ben fixing issues every month +/- a few things here and there ( Earthquake). If Se just rushed out patchs they will end up in the same god awefull hell of a mess there in now. And have to refix what thay refixed that was rushed.
    FFXI in one year showed massive amounts of bug fixes/balances, the addition of northlands jueno dungeons 2 rank groupings of missions, 3 level cap increases, 5 jobs, NMs, HNMs, magic bursts, numerous items skills, mining fixes and refixes. They anounced an expansion and came out almost a year(11 months roughly) later from the original date of release, which included MANNNY new zones, 4 new jobs a whole new main storyline. All in one year, compare that to what you are talking about here. Its not in the same universe

    When they switched producers the idea is that the product was going to be better or the same, using it as an excuse for not achieving enough growth is a bad idea.

    Betel, what your saying about seeing nothing but they are developing, doesnt matter, because the fact is, after a year, they have told us what to expect, if everything goes as planned, we know what we will be getting, and its still way behind everything else, way behind what they did in the past, way behind what develpoers with 10 man teams achieve, way behind everything they did in FFXI.

    Ok whatever happened in the past happened, but they need to step it up. Name any game that has made less progress in a year of development? They need to step it up drastically.
    (2)
    Last edited by Physic; 06-06-2011 at 04:21 AM.

  10. #10
    Player
    Betelgeuzah's Avatar
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    Mar 2011
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    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Physic View Post

    Betel, what your saying about seeing nothing but they are developing, doesnt matter, because the fact is, after a year, they have told us what to expect, if everything goes as planned, we know what we will be getting, and its still way behind everything else, way behind what they did in the past, way behind what develpoers with 10 man teams achieve, way behind everything they did in FFXI.

    Ok whatever happened in the past happened, but they need to step it up. Name any game that has made less progress in a year of development? They need to step it up drastically.
    It's not actually, but you're not going to believe anything until you see it with your own eyes.

    The class adjustments alone will make a longer list than the whole year of patches in XI combined.

    Not that the end result will be a better game, but there sure as hell will be more of it than what XI saw pre-RotZ.
    (0)

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