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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    WoW just WoW......
    What yall asking for? gaving a desert on one side of the map and a frozen waste land on the other? I like the coherency we got. I wasn't into WoWs map design. I thinkffxiv is pretty good and not as bad as ppl claim. I think people are just too bored and over anylize the word down to the smallest pixel. Imo the maps are varied enough and if you play ffxi Think of it as combining west/east ronfaur, north and south gustemburg, and east and west sarutabaruta.

    TBH ffxi had similar mapping styles as ffxiv. There is only so many eco systems in the world as well as climats and tarrain types.
    we got deserts (rock or sand style)
    swamps
    plains/ savanas
    forests
    moutains
    All based under hot or cold climats.

    Honestly I seen worst mapping in two words tbh.

    Also welcome to rpg, your gonna get run around quests. Even ffxi had the, as does WoW and nearly every rpg. Least it isn't like Zelda it it being timed, Like several quests I knew of. Like Zelda OoT to get the great sword from the huge goron.
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  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    I like it better when you were suspended tbh. We're not talking about two worlds are we? we're talking about FFXIV in comparison to FFXI. West and East Ronfaure hardly make up the same area as all of Thanalan for instance, you would add on top of that Latheine Plateau and probably even Jugner Forest and Valkurm and you have one zone in FFXIV except that in FFXI there is Ranperre's Tomb, Ordelle's Caves, Beastman Compound (forgot its name in Jugner) and Ghelsba, The city, a Crag, a port town (Selbina), another cave zone in Valkurm (don't remember name), different scenery and different music.
    (0)