Results -9 to 0 of 43

Threaded View

  1. #10
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by Elexia View Post
    The future of MMOs are Massively Soloing Experience with zero hard work. Storyline quests are just that, storyline. They're not "go here and fight 820 mobs. Now go here and fight 9230 mobs. Now go here and slay 78 giant buffalos!" Some storyline will obviously have you fight, but that's not always the purpose of a story.

    It's clear that the RPG genre is no more.
    Wow ok yea lets put the blame elsewhere like we always do with FFXIV. Just because someone else does it *** doesn't mean FFXIV is excused. The storyline quests are boring, that was my argument, and I bet 3/4 of everyone here will agree with me. They should change them and make them better, perhaps have you run through a dungeon fighting a threat and then a mini boss at the end of the line, or maybe a temple and then hit you with a cutscene. FFXI's storyline was a lot more exciting and a lot less running around. [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]

    EDIT: and if the purpose of that part of said story is NOT to fight, then don't make me run to Mor Dhona for crap all or to the middle of Thanalan for a couple sentences. After the one near drybone where you have to settle down the beastmen, my NPC mate says he'll meet me in Gridania and teleports off...why did he not take me with him for example? all the storyline quests are boring time sinks. If we're looking at this from an FF standpoint, not once have I been this bored playing a Final Fantasy game.
    (0)
    Last edited by Melodicya; 06-08-2011 at 05:06 AM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.