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  1. #1
    Player
    Jinrya-Geki's Avatar
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    Jinrya Geki
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    Excalibur
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    Thaumaturge Lv 90

    Elemental Chart/Non-Elemental Magic

    The elemental point system kind of bothers me. If you balance it, apparently you do ok damage, but if you put more points into one element, then that element will be much stronger than the rest. I don't know if this is true or not. I keep hearing both sides of it saying, the chart doesn't/does effect your spell damage.

    I put my stats into doing the most damage. Why should someone do more damage than me with less Intelligence, but has more lightning elemental than me, because I balanced myself?

    So here is something: What about non-elemental magic?
    Example: Ultima, Meteor, Comet.

    If these spells were/are introduced it would be amazing if the spell damage was increased off of balanced elemental chart.
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  2. #2
    Player
    Sovereign's Avatar
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    Ul'dah
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    Character
    Ico Sovereign
    World
    Hyperion
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    Black Mage Lv 70
    From my (non-scientific, completely impromptu) experiments, I have come to the conclusion that the elemental points really don't do much of anything for your damage. I wouldn't worry about it right now. Maybe once 1.18 hits we might see some value in them.
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    Ico Dailemont @ Hyperion (formerly Durandal (formerly Rabanastre))

  3. #3
    Player
    Physic's Avatar
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    Bladed Arms
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    Balmung
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    Monk Lv 70
    Quote Originally Posted by Jinrya-Geki View Post
    The elemental point system kind of bothers me. If you balance it, apparently you do ok damage, but if you put more points into one element, then that element will be much stronger than the rest. I don't know if this is true or not. I keep hearing both sides of it saying, the chart doesn't/does effect your spell damage.

    I put my stats into doing the most damage. Why should someone do more damage than me with less Intelligence, but has more lightning elemental than me, because I balanced myself?

    So here is something: What about non-elemental magic?
    Example: Ultima, Meteor, Comet.

    If these spells were/are introduced it would be amazing if the spell damage was increased off of balanced elemental chart.
    this was what they officially said in one of their q and a

    Elements
    Increases damage dealt by attacks of that element
    Reduces damage taken from attacks of the opposing element


    and yes it makes sense, you can choose to specialize in certain elements, Fire Wizard Bill, or you can go all around, as far as the non elemental, im not sure, but the light one is based on the 3 elements that make up light and the dark one is based on the 3 elements that make dark.

    theoretically possible some will be based on all.

    http://lodestone.finalfantasyxiv.com...5e1bf4ab725f29

    basically just like anything else, you have to choose the elements you want to be great at, but also what you are weak too, it does make sense to me.

    basically a high int chr with insane buff to one element will have a more powerful nuke in that element, the problem is, against mobs with the wrong element, they will probably get a high resist.

    Its just like strength may determine your overall strength, but if someone else studies boxing, and trains for it, they will probably be a better boxer than you.
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    Last edited by Physic; 06-04-2011 at 07:52 PM.

  4. #4
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    Quote Originally Posted by Physic View Post
    Elements
    Increases damage dealt by attacks of that element
    Reduces damage taken from attacks of the opposing element
    I really, REALLY dont want to get into an argument on these forums.. but this is incorrect. Elements reduce damage taken by the same element, not the opposing element. Example:

    Fire elementals/characters heavy invested into fire will take greatly increased wind damage, and greatly reduced fire damage. Blizzard will do the same damage as water/earth on a fire based enemy.

    Feel free to go test it.
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    Last edited by Celeras; 06-04-2011 at 08:04 PM. Reason: wording clarification

  5. #5
    Player
    Jinrya-Geki's Avatar
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    Jinrya Geki
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    Thaumaturge Lv 90
    If the elements effect your spell damage that greatly then why bother having Intelligence in the game?

    Why can't MMOs just let me focus one two stats like Int/Mind. No, now I have to focus on 3 Attribute stats and 6 Elemental stats to be an effective wizard? I like fire, I would put more points into that if anything, but now what happens if they release an entire dungeon and all mobs are fire based? Sure I could use my other spells, but now they suck worse than before.
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  6. #6
    Player
    ZephyrAM's Avatar
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    Character
    Lynia Celeste
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    Hyperion
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by Jinrya-Geki View Post
    If the elements effect your spell damage that greatly then why bother having Intelligence in the game?

    Why can't MMOs just let me focus one two stats like Int/Mind. No, now I have to focus on 3 Attribute stats and 6 Elemental stats to be an effective wizard? I like fire, I would put more points into that if anything, but now what happens if they release an entire dungeon and all mobs are fire based? Sure I could use my other spells, but now they suck worse than before.
    A character with a maxed elemental stat and low Int will still do less damage to an enemy weak against said enemy then a character with high Int and a balanced elemental stat (as you seem to imply that you are). The only situation where you'd be weaker would be if the person high in the element that the enemy is weak too also had a high Int, however they'd be weaker then you against any other element that they're lower in.

    And as for the fire dungeon bit, you could still use anything 'except' Fire to the same, basic effect: no more, no less. You just wouldn't be able to use water 'as' strongly against them. Wind, Lightning, Earth, and Ice would all do the same amount as your proposed non-elemental spells, because they aren't directly strong against or weak against Fire.
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    http://na.finalfantasyxiv.com/lodestone/character/1556132 ~ Lynia Celeste

  7. #7
    Player
    Physic's Avatar
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    Bladed Arms
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    Balmung
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    Monk Lv 70
    Quote Originally Posted by Celeras View Post
    I really, REALLY dont want to get into an argument on these forums.. but this is incorrect. Elements reduce damage taken by the same element, not the opposing element. Example:

    Fire elementals/characters heavy invested into fire will take greatly increased wind damage, and greatly reduced fire damage. Blizzard will do the same damage as water/earth on a fire based enemy.

    Feel free to go test it.
    Im just quoting what the developers said in thier how to section, if its wrong then you probably need to tell them, or file a bug report, that is thier official response to what do my elemental stats do.

    Btw in this game i dont think blizzard is the opposing element to fire, i think its wind in this game.

    Fire is extinguished by Wind. so if you wanted to do damage to a fire based enemy, you would go wind? ehhh the wheel is a bit confusing anyhow.

    "Chapter II—The Three Conquests, Boundless and Unwavering
    Earth grounds Lightning.
    Water erodes Earth.
    Lightning boils Water.

    Chapter III—The Tree Submissions, Timeless and Unending
    Fire is extinguished by Wind.
    Ice is melted by Fire.
    Wind is obstructed by Ice."

    you sort it out and let them know if it doesnt actually apply.
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  8. #8
    Player
    Physic's Avatar
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    Monk Lv 70
    Quote Originally Posted by Jinrya-Geki View Post
    If the elements effect your spell damage that greatly then why bother having Intelligence in the game?

    Why can't MMOs just let me focus one two stats like Int/Mind. No, now I have to focus on 3 Attribute stats and 6 Elemental stats to be an effective wizard? I like fire, I would put more points into that if anything, but now what happens if they release an entire dungeon and all mobs are fire based? Sure I could use my other spells, but now they suck worse than before.
    since they have caps on stat effects, you can probably major in two elements, im guessing one of them would always be useful.
    and im not sure how greatly the elemental attribute effects the damage, only that they say it does
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