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  1. #1
    Player
    OmegaSinX's Avatar
    Join Date
    Oct 2013
    Posts
    321
    Character
    King Drako
    World
    Behemoth
    Main Class
    Marauder Lv 76

    Are there plans to Buff Potions ?

    I tried searching for any information on the internet relating to the topic above. I found nothing. I did a query in my FC (+200 members) and It seems only a handful of people actually used potions. I think this is partly due to their short durations, and Long Cooldowns, and cost.

    Has SE mention anything about changes to Potion ? I dont think they need a major buff but some QoL changes could make potion use sky rocket.

    Some Thought:

    1. Cost: Some Potions are way too expensive to craft to validate the worth. Mega-Potion of Strength is a prime example. 1 Bottle of Shark oil is about 1000gil on my server. Add in the cost of crystals and other mats it could cost 1000-1500 a craft for 3 potion. I can't justify paying 1500gil for 45 secs of buff. And Dont Get me started about how much it cost to make Mega Potion of Vit...

    The cause of this is because of the raw material rarity. SE should rework some of the higher level recipes or provide other means of getting the mats. I shouldnt have to waste 1-10 leve's to get 1 Pudding flesh for VIT potion.

    2. Duration: I think another reason why players dont bother to use potions is because the cooldowns are a turn off. With the average WP SR being 10-15mins, do I really need to waste 1500gil for 45secs worth of more dps ? Hmmmm I can live without it. This combined with their long cooldowns. I much rather spend 1500gil on HQ Devil Eggs which last me 30mins. I'd much rather have a potion with half the potency with a 90sec CD. I'm not saying to do this but SE can balance this so that it is more appealing to users.

    3. Quality of Life Change The following changes could boost the market for Alchemist: Removing Potion of GCD, Make Marco's for Potions so that they can be weaved with abilities (example: 1. Mega Potion of Vit > Wait 1> Thrill of battle ), Make different types of potions have different cooldown (Make VIT Potion share CD with other VIT potions but not with STR, INT,DEX..)
    (3)
    Tanks be Like....


  2. #2
    Player
    Raminax's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    756
    Character
    Shinonome Sanada
    World
    Phoenix
    Main Class
    Conjurer Lv 92
    For buffing potions, nay.

    Quote Originally Posted by Camate View Post
    Hello,

    We don't currently have any plans of changing the re-use timer for items.

    As boss battles within instanced dungeons and primal battles can last longer than five minutes, the game has been balanced so that an item can be used once every five minutes and using any more than this would off-set the necessity for certain roles. The system was designed to ensure that the convenience of items isn't placed above other functions.
    It's a fairly old post, but still.

    I personally don't particularly mind their current form, at least. Yes, Mega Potions of Strength/Vitality definitely need a material change, but otherwise they're solid cooldowns available to everyone. Though admittedly, they're quite a hassle to use (costs money or time to craft, takes up inventory slots) compared to just using your usual class/job cooldowns.
    (0)

  3. #3
    Player
    Sylari's Avatar
    Join Date
    Sep 2013
    Posts
    184
    Character
    Asriel Blackthorne
    World
    Malboro
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Raminax View Post
    For buffing potions, nay.



    It's a fairly old post, but still.

    I personally don't particularly mind their current form, at least. Yes, Mega Potions of Strength/Vitality definitely need a material change, but otherwise they're solid cooldowns available to everyone. Though admittedly, they're quite a hassle to use (costs money or time to craft, takes up inventory slots) compared to just using your usual class/job cooldowns.
    Well that post is specifically about recast. Could still do something with how hideously expensive and rather ineffective they are.
    (1)

  4. #4
    Player
    OmegaSinX's Avatar
    Join Date
    Oct 2013
    Posts
    321
    Character
    King Drako
    World
    Behemoth
    Main Class
    Marauder Lv 76
    If they are not going to reduce Cooldowns, At least give us some marcos from them and remove them off GCD.
    (1)
    Tanks be Like....


  5. #5
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    SE was so genius to make all potions share the same cooldown.

    How can one potion that heals for about 470 HP can off-set the necessity of a certain class?
    (0)
    IGN: Yvaine Isaulde
    World: Tonberry