Crafters should be making big profits on this. It's the only way. You should be shouting at SE for taking money making methods away from DoW/M and DoLs not complaining about crafters making more gil.
Battle classes make their money by getting items from mobs. So what did SE do? They added about 30 NMs that pop every 5 mins with drops that can't be sold or traded. They added 5 high rank NMs with items that drop like candy. This is the problem. There's nothing rare that a battle class can obtain and sell for high profit. The only way battle classes can currently make significant money is through farming +3 items.
DoL classes were shafted by making all the gathered items drop like candy. But SE has stated they plan to address this by adding rare items that can be gathered. If they're rare enough I'll happily price them at 1mil per ore/log.
The conversation should be about boosting money making methods for other classes, not whether to take some away from crafters.


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