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  1. #1
    Player
    Mistoltin's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah.
    Posts
    85
    Character
    Mistoltin Fyze
    World
    Yojimbo
    Main Class
    Gladiator Lv 50
    I think the one reason that there aren't unique LB's is so that people don't end up bringing a class exclusively for that LB, which I believe Yoshi said was against his agenda for the game when it comes to partying and accessibility.

    Though, I don't see why they aren't aesthetically different, other than it would take time away from other things, but at the end of the day, it's no biggy.
    (0)

  2. #2
    Player
    NoloeTazier's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    865
    Character
    Noloe Tazier
    World
    Balmung
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Mistoltin View Post
    I think the one reason that there aren't unique LB's is so that people don't end up bringing a class exclusively for that LB, which I believe Yoshi said was against his agenda for the game when it comes to partying and accessibility.

    Though, I don't see why they aren't aesthetically different, other than it would take time away from other things, but at the end of the day, it's no biggy.
    You mean like how people want a Melee LB for single boss mobs and BLM/SMN for Ifrit Nails? I'd say that's bringing/wanting certain classes for certain situations. I'd much rather them put development time into "fixing" Limit Breaks than adding more minions and more mounts.
    (1)
    Check out my Lore posts:
    An Eorzean Timeline: http://forum.square-enix.com/ffxiv/threads/64377-An-Eorzean-Timeline-Reborn

  3. #3
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by NoloeTazier View Post
    You mean like how people want a Melee LB for single boss mobs and BLM/SMN for Ifrit Nails? I'd say that's bringing/wanting certain classes for certain situations.
    Very true. At the very least Each class should have a visually different limit break i.e. monks limit break looks different from dragoons but has the same effect. Its not practical but it looks nice. . . and I want to look nice.
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