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  1. #51
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    deadhorse.gif
    (1)

  2. #52
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Why doesnt each class get their own limit break effect?
    Because that would very much encourage class stacking and/or very specific group comps. You fail to realize that different LBs would have to function differently and do different amounts of damage and have secondary traits. If MNK has the best single target DPS LB then every party will have a MNK and give the middle finger to DRGs, RDMs, BLMs or other DPS.

    The current system's emphasis on role ensures you have that particular role covered while also allowing for variety in parties. It's one less thing that may give parties the excuse to stack classes or exclude certain jobs, and that's always a good thing.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #53
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    You fail to realize that different LBs would have to function differently and do different amounts of damage and have secondary traits.
    Why do they have to do that? Why can't they just have cool-different animations? Give SMN an AoE the same size and damage as Meteor, just, ya know, with summoning-skills? Give DRG a non-punching single-target LB with the same dmg potential? Idk why they couldn't do that for funsies.
    (0)

  4. #54
    Player
    Millimidget's Avatar
    Join Date
    Nov 2013
    Posts
    62
    Character
    Arens Astul
    World
    Mateus
    Main Class
    Gladiator Lv 40
    Quote Originally Posted by StarMarmot View Post
    So you're in combat right and the gauge just filled up.

    You ask your summoner to LB.

    As soon as the summoner clicks his LB, the BGM changes to the most high pitched J-rock you ever heard, then the view zooms out for everyone in the party, all the way to show the planet we're on. At this point there's a voice-over shouting "HYAAAH!" while 5 burning suns merge in a HUGE explosion that forms a gigantic robot dragon with blue thruster rockets. The dragon stretches and screams, then transforms its head into a Gundam style laser cannon that charges up and fires at the LB target. The beam is wider than the planet and fires off missiles that circle the main laser. When the beam hits, the impact zone becomes an anti matter globe that inverts and tears the entire universe apart. Finally there's a sequence of mysterious laser grids on screen for a few minutes.

    The LB deals 1300 damage and combat resumes.
    Clearly missing that Final Fantasy feeling.
    (0)

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