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  1. #31
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Quote Originally Posted by MeeDeggiThePunisher View Post
    As a BLM I hate how SMNs get meteor. Can't they get like a fat chocobo that's identical in power as meteor?
    I actually want it to rain tons of dead lalafell from the sky making mobs die from a guilt trip....
    (0)
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

  2. #32
    Player
    Mihael_Longclaw's Avatar
    Join Date
    Aug 2013
    Location
    Limsa~
    Posts
    277
    Character
    Misa Strongarm
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Warrior - War Cry - Boosts all damage and healing by 100% 25s
    Paladin - Last Defense - Boosts Damage Mitigation by 70% 20s
    Bard - Final Song - Spell Speed/ Skill Speed/ Crit Chance boost, Infinite TP and MP 15s
    Scholar - Phoenix - Raise/heal all teamates to full HP/TP/MP + 20% HP shield
    Summoner - Eden - Massive AoE (slightly weaker than Meteor) with DoT
    Black Mage - Meteor - Same as is
    Monk - Final Heaven - Same as is
    Dragoon - Leap of Faith - Invincible during Jump but dealing less potency than Final Heaven
    White Mage - Pulse of Life - Raise/heal all party members to 100% HP w/ Regen II 30s
    (1)
    Last edited by Mihael_Longclaw; 12-10-2013 at 04:18 PM.

  3. #33
    Player
    AdamuKun322's Avatar
    Join Date
    Aug 2013
    Posts
    684
    Character
    Sinon Everglade
    World
    Ultros
    Main Class
    Gladiator Lv 80
    Our Level 3 LB is just a gigantic wall to enhance defenses of the entire team. Does not help at all.
    (0)

  4. #34
    Player
    sharazisspecial's Avatar
    Join Date
    Mar 2011
    Posts
    672
    Character
    Bunny Boo
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    SE is boring and Lazy thats why...

    Shared limit animation, limited job ability list and boring gear stats is because the game was rushed out before it was finished.
    (0)

  5. #35
    Player
    Moirear's Avatar
    Join Date
    Aug 2013
    Posts
    254
    Character
    Biuma Arvinda
    World
    Goblin
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Linadae View Post
    Something needs to be done in my opinion. Because if the duty finder sticks you with two bards then you're going to be screwed on some fights. The normal primals come to mind. The single target limit break can be a run saver when it comes to taking down the nail and heart.
    Actually, the tank's limit break will get you through those instant-death kill move situations, so that's redundant, even if your party's dps are all bards.
    (0)

  6. #36
    Player
    DarkRain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    378
    Character
    Atreyu Nightstorm
    World
    Diabolos
    Main Class
    Marauder Lv 50
    I have said that also . Why do we have the same LB as other classes ? I mean it not hard to have made different ones. Each class has different weapon skills . And each skill is just as flashy as a LB . What SHOULD have been

    PLD keeps the wall that's fine
    WAR gets a mega battle ax or massive swings like an ax storm
    BRD gets like a holy arrow or a light arrow shoots it in the sky and a beam of light rains down the lights made up by lots of arrows
    MNK simple 100 fists like there 11 2 hour ability
    DRG gets a fallen dragon that it calls forth to cast a holy type attack
    SMN gets the original Primal to do one random special move the primal is based on what egi it has out no egi Carby is called( plums , mountain buster , tornado . ext )
    BLm keeps meteor
    WHM gets instant raise and heal like it has
    SCH gets a mass DoT

    Would be nice ....... But will never happen
    (0)

  7. #37
    Player

    Join Date
    Jan 2012
    Posts
    518
    Quote Originally Posted by Jibs View Post
    Each class/job should get their own limit break effect instead of the generic ones.
    Nope, anything that helps generate the 'needed job' mentality that infects FFXI has no place here.
    (0)

  8. #38
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    I, personally, prefer the system we have now for LB. Apart from animations, the only change I would make would be a support LB. Single Target, AOE, Defense, Healing, and Support (Haste or attack up, for example). Bard would fall under that category, as well as any new jobs they introduce that is considered a supporting roll.
    (0)

  9. #39
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by sharazisspecial View Post
    SE is boring and Lazy thats why...

    Shared limit animation, limited job ability list and boring gear stats is because the game was rushed out before it was finished.
    Not SE, the direction for ARR. There would be no problems if it was added to XI lol - For example, Yoshida says it's a "No no" if DRGs are invincible during jump, wasn't a problem in XI.

    Quote Originally Posted by KraggyKor View Post
    Nope, anything that helps generate the 'needed job' mentality that infects FFXI has no place here.
    It's confirmed: Kraggy doesn't actually play FFXIV. You do realize this game has a "need x" mentality already, right?
    (1)

  10. #40
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Tupsi View Post
    It's confirmed: Kraggy doesn't actually play FFXIV. You do realize this game has a "need x" mentality already, right?
    then why support to make the matters worst ?
    (1)

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