Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 54
  1. #21
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Roris View Post
    Rushed game.
    Ya think? Everyone knows this game was created in 1/3 the time of normal MMOs.
    (0)

  2. #22
    Player
    Rhas's Avatar
    Join Date
    Feb 2013
    Posts
    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by DoctorMog View Post
    PS3 limitations.
    Wrong. They managed it just fine on the PS2 with XI which is even more limited than the PS3.
    (0)

  3. #23
    Player
    Aleksandr's Avatar
    Join Date
    Feb 2012
    Posts
    140
    Character
    Syaoran Nailo
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Errors View Post
    (05.07.2013) Interview with Naoki Yoshida at the Japan Expo, Paris

    Source: http://rainyautumnskies.wordpress.co...an-expo-paris/

    Chuki (JOL): About the Limit Break system, the thing is that players are a bit disappointed with it, some players are selfish and just press the button whenever it’s available and they’d rather have some individual Limit Break AND a group Limit Break they can use in very important situations, that would make things fairer for everyone.

    Naoki Yoshida: Actually I have no intention to introduce individual Limit Break because that’s no different from another Weapon Skill apart from flashier effects;I don’t think there’s a problem for people to press the Limit Break button up to Lv50. We specially designed it so you can just go ahead and press it, it doesn’t have to be necessary to use Limit Breaks. However, in the more difficult battles you will have to consider when to use them, which one to use, which level, which action, that’s going to come up when we introduce the endgame content. From Lv50 onwards, we’ll have to make sure you use them at the right time, but before Lv50 just try your own Limit Break and see what kind of effect it has.

    I read Yoshida's response as: I am to lazy to make a system. I will do a half ass job and the players will accept it. It won't make sense, but it is Final Fantasy so suck it.
    (2)

  4. #24
    Player
    Rhas's Avatar
    Join Date
    Feb 2013
    Posts
    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Errors View Post
    (05.07.2013) Interview with Naoki Yoshida at the Japan Expo, Paris

    Source: http://rainyautumnskies.wordpress.co...an-expo-paris/
    You are answering the wrong question. They are not actually asking for an individual limit break, they are asking for a different animation for when each class hits there 1 LB button. Which I 100% agree with.

    Having multiple classes using the same animation is more than ridiculous, it just doesn't make sense. They were too rushed to get out the door that they didn't have time to worry about it.

    It is something they can easily do, actually, since they just need to keep the same damage, just change the actual animation so that each class looks like it fits... instead of monks using swords, for example. A simple animation change when a monk hits the LB is something that should and needs to be done. Monks don't use swords
    (0)

  5. #25
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    They should. They could. But they won't. Because reasons.

    It would make the jobs feel more unique. Hell, they don't even have to change the damage on them or attack radius/healing radius...just the animations. A DRG using Final Heaven looks silly to me. A MNK using 'Omnislash' animation looks dumb. And a SMN using meteor without any sort of egi/primal tied to it is more than a bit ridiculous. It's a quality of life issue than actually game-breaking, but hopefully eventually they'll find the time.
    (3)

  6. #26
    Player
    Kikosho's Avatar
    Join Date
    Mar 2011
    Posts
    471
    Character
    Shanoa Varhara
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Rhas View Post
    You are answering the wrong question. They are not actually asking for an individual limit break, they are asking for a different animation for when each class hits there 1 LB button. Which I 100% agree with.

    Having multiple classes using the same animation is more than ridiculous, it just doesn't make sense. They were too rushed to get out the door that they didn't have time to worry about it.

    It is something they can easily do, actually, since they just need to keep the same damage, just change the actual animation so that each class looks like it fits... instead of monks using swords, for example. A simple animation change when a monk hits the LB is something that should and needs to be done. Monks don't use swords
    They could always bring back 1.0 Pugilist's Simian Thrash (possibly spice it up a bit) and use that for LB. Hell, most of the work is already done.
    (0)

  7. #27
    Player
    MeeDeggiThePunisher's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    358
    Character
    Sevro Barca
    World
    Leviathan
    Main Class
    Black Mage Lv 100
    As a BLM I hate how SMNs get meteor. Can't they get like a fat chocobo that's identical in power as meteor?
    (5)

  8. #28
    Player
    Heroicbandit's Avatar
    Join Date
    Sep 2013
    Posts
    51
    Character
    Cyera Vanguardia
    World
    Midgardsormr
    Main Class
    Marauder Lv 70
    It would be nice if the tank LB was actually useful to the point that using it is recommended for a fight. Maybe with one of the Extreme Primals. I can only hope.
    (0)

  9. #29
    Player
    Galliano's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    They need to make tank LB more useful, I've never seen it used for anything serious to help win a fight.
    (0)

  10. #30
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Galliano View Post
    They need to make tank LB more useful, I've never seen it used for anything serious to help win a fight.
    This. ^
    We tested trying to use the tank limit break in Ifrit instead of using the caster limit break.

    Completely useless.
    (0)

Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast