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  1. #1
    Player
    BlackShroudMercs's Avatar
    Join Date
    Aug 2013
    Location
    Gridania for life
    Posts
    184
    Character
    Talion Dracht
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    The thing is, 4 man instances are fine and all, but what happens when there are only a couple players on in your FC and you despise the DF because of random BS?

    Usually this is late night, or early afternoon. You can do solo stuff sure but why do that when you and a buddy could have some real fun running a duo.

    I know in the grand scheme, that duos would be a small part of this game, still I believe that its a small part that would see a lot of use.

    You cannot say that at this time SE has accommodated all group sizes. It is obvious lack of 2 player content should be a considered a "minor issue to be addressed" but an issue it most certainly is, to me and a few folks I know.

    We can make this game so much more than what it is, I just want to see all players taken care of content wise, whether you are alone or only have a single friend. Although, IMO SE has done more than enough to cater to solo players.
    (0)

  2. #2
    Player
    Dano's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Danorille Pandemonium
    World
    Tonberry
    Main Class
    Blacksmith Lv 61
    bring back the classic 6 member party, 1 tank, 1 healer, 1 support, 3 dps.
    (2)

  3. #3
    Player
    WellFooled's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,313
    Character
    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    I might enjoy this sort of thing if it were added, but I think I would rather they put the effort toward something else. My reason for saying this is because to make these mini-dungeons workable with any group would mean making them easy enough to be done by any group. Logically, as you've already said, the rewards would be small as well. So if the challenge isn't there and the rewards aren't, what makes it different than doing solo content with two people?
    (0)
    A true paladin... will sheathe his sword.

  4. #4
    Player
    Odd's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    908
    Character
    Tiri Thon
    World
    Goblin
    Main Class
    Dancer Lv 90
    Quote Originally Posted by BlackShroudMercs View Post
    2 man instances are best run by 2 dps. This is merely for the fastest possible clear however, and it is possible for ANY two roles to beat them. (Obviously 2 healers would take forever.)
    PFFFFT!! My WHM can kick some serious ass in cleric stance. Two WHM's in cleric stance could fly through anything that doesn't need healing. And If two DPS can do it, clearly healing isn't needed.

    Now with that misconception out of the way, I fully support this idea. It's just another thing to do. As long as rewards are balanced, I see no downside to this.
    (1)

  5. #5
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    The upcoming Treasure Hunts will have fights for a small party. Probably 2-3 people.
    (0)

  6. #6
    Player
    BlackShroudMercs's Avatar
    Join Date
    Aug 2013
    Location
    Gridania for life
    Posts
    184
    Character
    Talion Dracht
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Odd View Post
    PFFFFT!! My WHM can kick some serious ass in cleric stance. Two WHM's in cleric stance could fly through anything that doesn't need healing. And If two DPS can do it, clearly healing isn't needed.

    Now with that misconception out of the way, I fully support this idea. It's just another thing to do. As long as rewards are balanced, I see no downside to this.
    You'll have to forgive my lack of knowledge for healers role. The last MMO I played had duos but it took healers longer because they couldn't produce the damage that they can in this game.
    (0)

  7. #7
    Player
    Daenerys_Sedai's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    409
    Character
    Daenerys Sedai
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    2 player content that allows chocobo companions. Give us a reason to level chocobo beyond barding. I could go for that.
    (2)
    Server: Sargatanas || Main Job: Scholar || Chocobo: Bonchon

  8. #8
    Player
    Eisah's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    50
    Character
    Eisah Vakohler
    World
    Excalibur
    Main Class
    Lancer Lv 50
    I think things like having duos and puzzle-based dungeons would be a great idea. They'd have to make sure to find a way that the puzzles can change though, so that it's different each time (or at least have enough variety that people don't just memorize the answer).

    It sounds like something I would do with a friend.
    (0)

  9. #9
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    I like it. Would be fun ^^
    (0)

  10. #10
    Player
    VisRalis's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    323
    Character
    Kelvena Visralia
    World
    Belias
    Main Class
    Dragoon Lv 62
    Great idea if every class had significant self-heal (like PGL Second Wind) or recovery items that could be used more frequently.

    Either way, looks like more variation to DF would be excellent.
    (0)
    Char Profile: http://na.finalfantasyxiv.com/lodestone/character/4512665/

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