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  1. #1
    Player

    Join Date
    May 2011
    Location
    Gridania
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    112
    Quote Originally Posted by Eccocid View Post
    But that would force all mages to run to front line to get damage! Every pt member will rush to mob to get the damage lol. Would look funny and chaotic!
    Yeah lol. That's why the bar would have to be based on class/job specific factors.
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  2. #2
    Player

    Join Date
    May 2011
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    9
    Quote Originally Posted by ClashBlades View Post
    Yeah lol. That's why the bar would have to be based on class/job specific factors.

    What about instead of having an individual overdrive bar, having one bar for only LIGHT or FULL parties?

    It only fills when party has 4 or 8 members. And gives some sort of boost to every pt member. Tho since battles can take a small amount of time. This bar should have a timer.

    Lemme explain;
    1.Party engages mobs. Kills them and gains 250 OD points.
    2.Party looks for more mobs meanwhile OD points start to decrease.
    3.Party gets in to fight and OD points start to fill again.
    4. When it reaches to lets say 1000 everyone activates it in a way like battle regiments.
    5.Something big happens. Maybe a temporary HP boost, heal, a summon?
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  3. #3
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    112
    Quote Originally Posted by Eccocid View Post
    What about instead of having an individual overdrive bar, having one bar for only LIGHT or FULL parties?

    It only fills when party has 4 or 8 members. And gives some sort of boost to every pt member. Tho since battles can take a small amount of time. This bar should have a timer.

    Lemme explain;
    1.Party engages mobs. Kills them and gains 250 OD points.
    2.Party looks for more mobs meanwhile OD points start to decrease.
    3.Party gets in to fight and OD points start to fill again.
    4. When it reaches to lets say 1000 everyone activates it in a way like battle regiments.
    5.Something big happens. Maybe a temporary HP boost, heal, a summon?
    I personally like the idea of individual limit breaks that can link together, but this idea is definitely good. You may want to think about presenting it in another thread. I can totally see a party move or buff based on a team bar. You could even make the "team bar" execute a team move. This would work because you could have a cinematic scene. The problem that limits the extravagance of individual limit break moves is the amount of time a character would take to execute a visually appealing action and the overall effect on the party. With a team move the whole team would be isolated and it could take no damage during the duration of that cinematic. This idea is very different to mine and would be separate from the Overdrive/Limit Break I proposed. I urge you to start a new thread and push this idea. It is an interesting idea that deserves to be heard on a larger scale. You may want to leave out the light/full party requirement and just say party though.
    (0)
    Last edited by ClashBlades; 06-27-2011 at 06:39 AM.

  4. #4

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