Completely agree. SE needs to see the "ideas" not the criticism about something that only they control anyways. Of course, it would hafta be a seperate meter from HP, MP, and TP. But posting agreements and disagreements back and forth won't make it more or less so. I'm thinking Rentahampster is just trolling their view because that's not the first time I saw them doing that.
Here's some things I was thinking could affect the overdrive bar, of course depending on class:
physical damage taken
physical damage dealt
attacks that hit
attacks dodged
critical hits made (that'd make it a pain unless it was just another method of gain ontop of another.)
magic damage dealt
hp restored with abilities/spells
mp restored with abilities/spells
tp gained or lost (would hafta be nerfed so tp only helps fill it, and super slowly too.)
spells resisted
enhancing effects used
enfeebling effects land
The bar could have a 100,000 point requirement to be filled, at a rate of 1 ever effect listed above, and 1/300 tp gained or lost, 1/100 hp gained or lost, and 1/100 mp gained or lost. Also, the meter would hafta be remembered, without resetting with logging out or zoning. Otherwise it'd almost never be seen full by casual players.
Edit: Added "or lost" after tp gained.