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  1. #1
    Player
    MeowyWowie's Avatar
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    Mar 2011
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    Meowy Wowie
    World
    Balmung
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    Pugilist Lv 70
    I wouldn't mind seeing some Race specific limit breaks as well provided they're not game breaking or overpowered compared to other races.

    Limit breaks were usually tied to the character you were playing and not the role, though in many FFs the role was also tied to the character. I'm sure some will disagree on this though.

    Great thread though, keep the suggestions coming
    (0)

  2. #2
    Player
    Zenaku's Avatar
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    Mar 2011
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    FL,Hialeah
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    Character
    Zenaku Yamada
    World
    Cactuar
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    Conjurer Lv 50
    The OP have a nice Idea if it take a while to build up to max and not have someone spam the move 500time 1 battle then it a great Idea.

    @Rentahamster getting TP is quick to get even if you slow it down you just going to make people not do anything for hours lol. It best to have other system like the OP saying and when you do WS that 2000tp you get more of the other Bar.

    i love this idea sound better then two hour or 1 hour.
    (0)
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  3. #3
    Player
    Rentahamster's Avatar
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    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
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    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zenaku View Post
    @Rentahamster getting TP is quick to get even if you slow it down you just going to make people not do anything for hours lol. It best to have other system like the OP saying and when you do WS that 2000tp you get more of the other Bar.
    Having both a TP and an Overdrive bar that serve redundant purposes doesn't bother you?

    If it takes "hours" to accumulate anyway, what is the difference, functionally speaking, from the overdrive bar and a 2-hour cooldown skill? Players would always end up having to "farm overdrive" before a difficult boss battle or dungeon raid just to make it easier.
    (1)

  4. #4
    Player
    AreeyaJaidee's Avatar
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    Mar 2011
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    Ul'Dah
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    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Rentahamster View Post
    Having both a TP and an Overdrive bar that serve redundant purposes doesn't bother you?

    If it takes "hours" to accumulate anyway, what is the difference, functionally speaking, from the overdrive bar and a 2-hour cooldown skill? Players would always end up having to "farm overdrive" before a difficult boss battle or dungeon raid just to make it easier.
    Just leave the forums please. Your input is useless.

    Overdrive is a SPECIAL attack it needs to be supported by mechanics that REQUIRE it to be limited use. The use has to be regimented.

    Awesome idea Clash. Don't let these herpa derpa newb trolls waste your time man, just ignore them.
    (2)
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  5. #5
    Player
    Rentahamster's Avatar
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    Mar 2011
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    Lindblum MRD50/THM50/LNC50
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    Renta Hamster
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    Sargatanas
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    Gladiator Lv 50
    Quote Originally Posted by AreeyaJaidee View Post
    Just leave the forums please. Your input is useless.
    lol you're too cute.

    Quote Originally Posted by AreeyaJaidee View Post
    Awesome idea Clash. Don't let these herpa derpa newb trolls waste your time man, just ignore them.
    I never said I didn't like the idea. I'm trying to brainstorm a way to incorporate it into the game properly.
    (1)

  6. #6
    Player

    Join Date
    May 2011
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    Gridania
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    112
    Quote Originally Posted by Rentahamster View Post


    I never said I didn't like the idea. I'm trying to brainstorm a way to incorporate it into the game properly.
    Perhaps people would be more receptive if you suggest ideas on how to implement the system as opposed to how not to implement it. I think you'll have more success in this way. If we can brainstorm ideas on how to implement it then the devs can weed out the ones they do not like.
    (0)

  7. #7
    Player
    Shikyo's Avatar
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    Mar 2011
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    330
    Character
    Ryuketsu Namida
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rentahamster View Post
    Having both a TP and an Overdrive bar that serve redundant purposes doesn't bother you?

    If it takes "hours" to accumulate anyway, what is the difference, functionally speaking, from the overdrive bar and a 2-hour cooldown skill? Players would always end up having to "farm overdrive" before a difficult boss battle or dungeon raid just to make it easier.
    ITs not the same thing maybe in your world it is but i think others understand perfectly. OP just add to ignor as you can se there is just one person that insist on being an a$$ and downing like 20+ others input on what is a nice ideal man no matter where you go there is always at least one kinda funny that way.
    (0)

  8. #8
    Player
    Malevolance's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Malevolence Apathy
    World
    Balmung
    Main Class
    Gladiator Lv 50
    If you guys Implement this call it the " HIDDEN POWER METER " ^^ J/K
    (1)

  9. #9
    Player
    AlexiaKidd's Avatar
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    Mar 2011
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    Alex Kidd
    World
    Spriggan
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    Marauder Lv 90
    Quote Originally Posted by Malevolance View Post
    If you guys Implement this call it the " HIDDEN POWER METER " ^^ J/K
    No way, they should call it the Impossible to Gauge Gauge :P
    (0)

  10. #10
    Player
    AreeyaJaidee's Avatar
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    Mar 2011
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    Ul'Dah
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    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Common sense would dictate that certain job types would get overdrives or limit breaks that correspond to their party role. I am sure SE can figure out that much for themself.
    (2)
    Living life one day at a time~!
    Mending the past with the joys of today!

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