Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 56

Hybrid View

  1. #1
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Devaking55 View Post
    It doesn't as it's on a gcd like everything else >.> makes you mobile that's for sure
    So, we're expected to believe that replacing a 150 potency, 2.5 second cast costing a lot of MP with a 220 potency, instant cast costing no MP is somehow not a DPS gain?

    I know I'm not a BLM, but there are very, very few cases where pushing the shiny button that gives you more damage at less cost is a bad thing.
    (0)

  2. #2
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Devaking55 View Post
    It doesn't as it's on a gcd like everything else >.> makes you mobile that's for sure
    Lol?
    You are aware that even if thundercloud procs the following Thunder III(why use any other) runs on the gcd as well?
    Firestarter procs are clearly DPS increments simply due to the free insta-cast'd Fire III which is stronger than Fire. It also allows you to stay in Astral Fire III with an additional Fire to cast each proc which is where majority of your damage comes from.
    (2)

  3. #3
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Heavy movement = bard
    AoE = Blm
    Multitarget/single target with high uptime = Smn

    This is exactly how they are now and bard is the only ranged job getting adjustments and it is only a very minor nerf.
    (0)

  4. #4
    Player
    WiseWolfHolo's Avatar
    Join Date
    Jan 2012
    Posts
    281
    Character
    Holo Wisewolf
    World
    Excalibur
    Main Class
    Archer Lv 80
    Quote Originally Posted by Rochetm View Post
    Heavy movement = bard
    AoE = Blm
    Multitarget/single target with high uptime = Smn
    Pretty much this, but once spell speed can get racked up enough to which spells can have casts times about 1.8, so after the first sec you can move and itll still go off due to server lag, then smn will take over the movement aspect and maybe blm for that matter.
    (0)

  5. #5
    Player
    Kryzen's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Mazus Valefor
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Boss w/o little to no phase changes - SMN
    Boss W/ multiple phase changes - BLK
    (0)

  6. #6
    Player
    T0rin's Avatar
    Join Date
    Oct 2013
    Posts
    447
    Character
    Torin Escarpa
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Kryzen View Post
    Boss w/o little to no phase changes - SMN
    Boss W/ multiple phase changes - BLK
    Why would a phase change matter?
    (0)

  7. #7
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by T0rin View Post
    Why would a phase change matter?
    Not playing either class, I'm guessing a BLM could use any invuln phases to switch to Umbral and regen MP, allowing them to minimize their down time.
    (0)

  8. #8
    Player o3o's Avatar
    Join Date
    Aug 2013
    Posts
    455
    Character
    Holly White
    World
    Balmung
    Main Class
    Black Mage Lv 66
    Smn out dps blm by quite a bit on single targets.

    though yes. Blm goes through trash mobs like a hot knife though butter :P
    (0)

  9. #9
    Player
    Nuffy's Avatar
    Join Date
    Oct 2013
    Posts
    95
    Character
    Nuffy Chan
    World
    Coeurl
    Main Class
    Archer Lv 50
    It's really close at the moment tbh between SMN and BLM. Due to the fact that certain fights benefit certain classes, it really doesn't matter as long as your players have a complete understanding of their class and are doing the best dps that they can in that encounter despite any shortcomings due to mechanics. On a patchwerk style fight with 1 mob or a heavy AOE fight, I would probably say BLM. Where, on a fight like T1, I would probably say SMN. And finally, if mana song wasn't necessary, a bard may take top dps on a fight where mobility is high, but even then a good blm may still take top.

    It's hard to give a concrete answer on threads like this because to be honest dps on a target dummy doesn't matter, it matters in actual encounters where mechanics may hinder or benefit certain classes.

    So "it depends."
    (1)

  10. #10
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    I don't think you all realize how summoners work.

    On any fight where targets last longer than 20-30 seconds, summoners are at optimal dps.

    So "phase changes" unless they are extremely rapid, or happen at terrible times (such as right after DoT application) don't really mean anything.

    BLM actually wins on extended (read: like 6 minutes nonstop) fights hands down, because again infinite resource you stupid developers >.>

    And SMN wins cleave.

    I don't think we have enough data to say whether one is better than the other on single target standstill fights though.
    (0)

Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast