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  1. #1
    Player
    Jiggle's Avatar
    Join Date
    Oct 2013
    Posts
    14
    Character
    Oh Pi
    World
    Excalibur
    Main Class
    Lancer Lv 80

    Monk vs Dragoon DPS

    What do you think has the highest dmg scaling late game? I'm looking for a class that can deal highest mellee DPS.. Thanks
    (0)

  2. #2
    Player
    Fire_Lotus's Avatar
    Join Date
    Jun 2013
    Posts
    10
    Character
    Varus Rosenthal
    World
    Balmung
    Main Class
    Gladiator Lv 50
    At the moment Dragoon synergies better with most parties because of the piercing debuff, which increases the damage done by your party's bards.

    On paper, Monk should deal more damage, but in actuality, they are relatively equal imo. Monk might even be worse, depending on how the player maintains his buffs, debuffs, and positioning. More often then not, most Monks will lose their Greased Lightning stacks for one reason or another, reducing their DPS by a large margin.
    (0)
    Last edited by Fire_Lotus; 12-09-2013 at 10:55 PM.

  3. #3
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Fire_Lotus View Post
    they are relatively equal imo. . .
    I feel the same way. I play them both and they each have slightly different quirks about them but I've never felt like one does significantly more damage than the other. I think it boils down to more of a preference.
    (0)

  4. #4
    Player
    BlueMage's Avatar
    Join Date
    Apr 2012
    Posts
    618
    Character
    Raine Jaeger
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Monk has higher potential, but its rarely reached unless both the player is skilled enough and the situations allow for the class to be played optimally. Monk is heavily reliant on always being in the right position, and with the way Monks buffs/debuffs work with ramp-up time and quick buff/debuff drop-off, even very small periods of time not attacking (such as Ifrit's rush tackle phase, or having to move out of melee range to avoid Titan's bombs) can hurt Monks DPS pretty severely.

    While, yes, Dragoon has a couple of positions, it isn't nearly every single attack like Monk, and even if a Dragoon isn't able to get off their positionals, it doesn't come anywhere near how much it hurts Monk's DPS. Dragoon is much easier to play, making it a better DPS from a practical standpoint, as the Dragoon is more likely to consistently pump out higher numbers because its easier to play. And, since people tend to be hyper defensive around here, I'll clarify that I'm not bashing any classes, as I play both relic Monk and relic Dragoon.
    (1)

  5. #5
    Player
    Sasagawa's Avatar
    Join Date
    Mar 2011
    Posts
    272
    Character
    Seriy Anaplian
    World
    Moogle
    Main Class
    Marauder Lv 50
    I would say both classes are easy to play, but hard to master

    However,

    It is easier to spot a bad Monk than it is a bad dragoon, due to the positioning differences.


    Good monks will do consistent DPS that should be higher than a dragoon overall

    However a dragoon will do very good DPS in short bursts. the issue many players have with dragoon is they dont really know how to use the job correctly.

    A great example is conflags in T5 if you have 2 dragoons in the party they can easily generate 2k + damage in a matter of seconds from jumps, combined with internal release blood for blood etc. they can top that off with their normal weapon skills and high critical rate to do a very fast burst of damage in a short amount of time. there is no excuse for a party to fail on conflag DPS with 2 dragoons.

    On the other hand monks rely on Damage over time, they consistently hit quicker and quicker to the limit of GL and then if they maintain that they get additional hits through the fight due to a low GCD. the only thing about Monks is there burst damage is slightly lower.

    The way I think about it is that dragoons are like the BLM of melee and Monks are like the SMN of melee (Albeit the DOT is harder to do consistently on monk).
    (1)
    Last edited by Sasagawa; 12-10-2013 at 12:35 AM.

  6. #6
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by BlueMage View Post
    Dragoon is much easier to play
    Maybe its because I have the class down about as well as I can get it...but I've been seeing a ton more bad DRG than bad MNK recently. Not using HT, using CT-combo right as a trash-mob dies...Jumping into an obvious AoE...thankfully I haven't seen any BFBing right before an unavoidable AoE yet lol


    On-topic, if you have a MNK and DRG in similar gear, the MNK should out-DPS the DRG on single targets (not by a ton, but enough that it matters), but the DRG will completely destroy the MNK on AoE.
    (0)

  7. #7
    Player
    BlueMage's Avatar
    Join Date
    Apr 2012
    Posts
    618
    Character
    Raine Jaeger
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by PArcher View Post
    Maybe its because I have the class down about as well as I can get it...but I've been seeing a ton more bad DRG than bad MNK recently. Not using HT, using CT-combo right as a trash-mob dies...Jumping into an obvious AoE...thankfully I haven't seen any BFBing right before an unavoidable AoE yet lol
    That has nothing to do with Dragoon being a difficult class. That has to do with a lot of dumb Leeroy Jenkins types being attracted to the "Dragon Knight" archetype and giving us a bad reputation. Its like Bards getting hit by plumes: No matter how simple and convenient a class may be, it cant fix a stupid/bad player.

    Quote Originally Posted by PArcher View Post
    On-topic, if you have a MNK and DRG in similar gear, the MNK should out-DPS the DRG on single targets (not by a ton, but enough that it matters), but the DRG will completely destroy the MNK on AoE.
    True. Though things like fight duration and positionals/movement still matter. A DRG will out DPS a MNK on Demonwall, for example, because DRG only needs to go to the side once every 20 seconds to maintain their damage buff, whereas most Monk abilities deal reduced damage if not executed from the correct position. If I run in circles non-stop while tanking on my Paladin, the Monk is gonna be a lot more irritated than the Dragoon.
    (0)

  8. #8
    Player
    Riichi's Avatar
    Join Date
    Sep 2013
    Posts
    33
    Character
    Riichi Angelo
    World
    Siren
    Main Class
    Pugilist Lv 50
    Monk probably scales better with gear than DRG, but not by much. They're both similar in style and I find both to be quite fun. But to those saying DRG brings more to groups than MNK. No. Just no. A 10 dps damage boost to one player is hardly group synergy. I'd MUCH rather have a constant -10% int debuff on the boss. A well timed, traited Mantra is invaluable to a group. It will make or break fights while you're progressing (t4 phase 6 comes to mind.) DRG is a bit tankier which is nice if they pull aggro on adds, though featherfoot and a massive self heal is just as good, so I'll call that a tie. DRG generally has better static AOE, but saying they destroy MNK? I'm guessing you've never seen a MNK use B4B, IR, PB, Rockbreaker spam..
    (1)

  9. #9
    Player
    Warrlordd's Avatar
    Join Date
    Nov 2013
    Posts
    337
    Character
    Genji Xiii
    World
    Hyperion
    Main Class
    Lancer Lv 90
    A DRG's dps value should be held up against whether you have a static with a BRD in it or not. Realistically, a 10% resistance debuff is +11% damage increase (approx.) so if your BRD does 200 dps with you as drg then you could say 11% is your dps. Which comes to 22 dps. Don't forget to include that in ur thought process
    (0)
    Last edited by Warrlordd; 12-10-2013 at 02:25 AM.

  10. #10
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Jiggle View Post
    What do you think has the highest dmg scaling late game? I'm looking for a class that can deal highest melee DPS.. Thanks
    Right now Mnk is higher and will likely stay there... however... with the way skill speed works with GL monks are running into a TP problem already. We also do not have threat reduction... One of those two issues is going to really start restricting us in the near future and it is at that point Drg will likely pull ahead.

    Also should note that Drg burst is much better (add killing) and Drg has better AoE.
    (0)

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