No, actually I was thinking more along the lines of Burning Crusade's shadow priest.
You know, before it became another cookie cutter dps.
Sometimes raw dps/healing isn't required to be useful or even vital to a party's success.
No, actually I was thinking more along the lines of Burning Crusade's shadow priest.
You know, before it became another cookie cutter dps.
Sometimes raw dps/healing isn't required to be useful or even vital to a party's success.



FFXI proved this also applies to tanks. >.>
You mean because shadow priests were mana batteries, which is only a quarter-step above being relegated to cure-botting? It wasn't much of an upgrade.
It still wouldn't work. Firstly because bard already has a cooldown for TP and MP regen (and BRD is DPS). Second because you'd make getting a group together infinitely more difficult and much more time-consuming. In case you forgot, finding "support" was always what would make or break a party, moreso than a tank or healer would.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
FFXI proved this also applies to tanks. >.>
You mean because shadow priests were mana batteries, which is only a quarter-step above being relegated to cure-botting? It wasn't much of an upgrade.
It still wouldn't work. Firstly because bard already has a cooldown for TP and MP regen (and BRD is DPS). Second because you'd make getting a group together infinitely more difficult and much more time-consuming. In case you forgot, finding "support" was always what would make or break a party, moreso than a tank or healer would.
Shadow priests also brought passive healing via vampiric embrace and increased magic damage for the entire raid via misery.
One step above cure-botting? This is the DPS meter mentality I'm talking about. Had blizzard removed their mana restoration from vampiric touch, their rotation would not have changed.
Last edited by Nofacekiller; 12-12-2013 at 01:46 AM.
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