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  1. #1
    Player
    ZaelC's Avatar
    Join Date
    Sep 2013
    Posts
    30
    Character
    Zael Cresnah
    World
    Leviathan
    Main Class
    Lancer Lv 50
    Quote Originally Posted by MMONSTER View Post
    Maybe this has already been addressed and I missed it, but I fail to understand the logic behind the decision to only raise the item level of the weapons dropped in turn 5. It was explained that due to the extreme difficulty of Turn 5 the weapons would receive a slight buff, but by that logic why wouldn't the other gear that drops in the same turn that has to be achieved through the same difficulty, or are they at least planning to put those loot drops on other turns, for example BRD has a total of 4 items that can be dropped in turn 5, including the weapon, seems a little off balanced that you would have to beat turn 5 numerous times to get items that are only i90 and are not even BiS. Maybe someone can help explain this logic to me.
    Because if all the T5 drops get buffed, then you as a BRD will have 4 level 95 items and not every class gets 4 items in t5. So other class will come to forums to say and i quote: "I fail to understand the logic behind the decision to only raise the item level of the drops in turn 5. So why just BRD's? its not like they are the only ones making T5." Then they will ask to raise the level for every Allagan gear to 95, then people will come saying something like "Seriously, I just got all my AF + 1 Set because it was better than Allagan, but now they raise Allagan and all my AF +1 goes to trash". Then ppl will ask for a raise the level of AF + 1 or something dumb like that... And guess what, complains never stop. See where i'm going?. In my opinion I don't understand your logic to make all drops of t5 level 95, neither the "It's Square Enix" logic. Common sense people.
    (1)

  2. #2
    Player
    sharazisspecial's Avatar
    Join Date
    Mar 2011
    Posts
    672
    Character
    Bunny Boo
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by ZaelC View Post
    Because if all the T5 drops get buffed, then you as a BRD will have 4 level 95 items and not every class gets 4 items in t5. So other class will come to forums to say and i quote: "I fail to understand the logic behind the decision to only raise the item level of the drops in turn 5. So why just BRD's? its not like they are the only ones making T5." Then they will ask to raise the level for every Allagan gear to 95, then people will come saying something like "Seriously, I just got all my AF + 1 Set because it was better than Allagan, but now they raise Allagan and all my AF +1 goes to trash". Then ppl will ask for a raise the level of AF + 1 or something dumb like that... And guess what, complains never stop. See where i'm going?. In my opinion I don't understand your logic to make all drops of t5 level 95, neither the "It's Square Enix" logic. Common sense people.
    They should redistribute the loot, its currently dumb anyway. Drg drops way too common. Each turn should have specific equipment slot 1 chest for mnk+drg+tank loot other chest for mage+brd+healer loot. 4 brd drops in turn 5 is ridiculous lol.

    AF+1 is welfare gear to let you be able to attempt content. It shouldnt be BiS -.-. Until its harder to acquire. Though currently brd af+1 is better then allagan?
    (5)
    Last edited by sharazisspecial; 12-09-2013 at 08:38 PM.

  3. #3
    Player MMONSTER's Avatar
    Join Date
    Nov 2013
    Posts
    35
    Character
    Black Lantern
    World
    Exodus
    Main Class
    Archer Lv 50
    Quote Originally Posted by sharazisspecial View Post
    They should redistribute the loot, its currently dumb anyway. Drg drops way too common. Each turn should have specific equipment slot 1 chest for mnk+drg+tank loot other chest for mage+brd+healer loot. 4 brd drops in turn 5 is ridiculous lol.

    AF+1 is welfare gear to let you be able to attempt content. It shouldnt be BiS -.-. Until its harder to acquire. Though currently brd af+1 is better then allagan?

    Thank you, that's what I am getting at, T5 isn't easy, and 33% of the available drops for BRD come from it and it isn't even BiS, this is a fail, it would make more sense that jewelry drops from T1, feet and hands and belt from T2, and chest and legs from T4 since this is what is progressively more difficult and progressively has the larger stat differences, 1 drop on some Turns for some jobs while 3 or 4 for others is retardedly disproportionate since not all turns are of equal difficulty.
    (3)

  4. #4
    Player
    sharazisspecial's Avatar
    Join Date
    Mar 2011
    Posts
    672
    Character
    Bunny Boo
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by MMONSTER View Post
    Thank you, that's what I am getting at, T5 isn't easy, and 33% of the available drops for BRD come from it and it isn't even BiS, this is a fail, it would make more sense that jewelry drops from T1, feet and hands and belt from T2, and chest and legs from T4 since this is what is progressively more difficult and progressively has the larger stat differences, 1 drop on some Turns for some jobs while 3 or 4 for others is retardedly disproportionate since not all turns are of equal difficulty.
    Even though i havent seen much whm loot.
    I am lucky as a whm. Turn 5 drops weapon and pants.
    I got the allagan weapon drop and the pants are worse then af+1 so i don't need Twintania anymore.
    Sch is in the same boat. Their af+1 is equal in stats

    My poor brd sister hasnt even gotten 1 brd loot drop in 5 attempts and as bard 4 items drop there lol.

    Very unfair design SE has done.
    (1)
    Last edited by sharazisspecial; 12-09-2013 at 09:11 PM.

  5. #5
    Player
    Morgan_Leah's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Morgan Leah
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by MMONSTER View Post
    Thank you, that's what I am getting at, T5 isn't easy, and 33% of the available drops for BRD come from it and it isn't even BiS, this is a fail, it would make more sense that jewelry drops from T1, feet and hands and belt from T2, and chest and legs from T4 since this is what is progressively more difficult and progressively has the larger stat differences, 1 drop on some Turns for some jobs while 3 or 4 for others is retardedly disproportionate since not all turns are of equal difficulty.
    Yep, it's this kind of suff that shows the devs are clueless about gear itemization or how to properly distribute loot. It would have made more sense for turn 5 to drop iLevel 95 chest and weapon. It seems like they threw darts at a board to determine where stuff drops.

    Also, if the devs knew how to properly design raid encounters they would have implemented a token system instead of the garbage rng system they have now.
    (2)

  6. #6
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    Shields take up the offhand slot which can be classed as a weapon, but if that BLM shield IS a coil drop it would have to be Turn 5. Given it has a WHM counterpart I don't think it's a coil drop.
    (0)

  7. #7
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    The dev team's ideology has always been that the best gear will drop from the hardest content available. Twintania will be the hardest fight around for the next 3 or so months and so they want the weapon rewards to be a little more meaningful than doing quests that can be completed mostly through the Duty Finder or bought by merc groups.

    The result of the weapon going from 90 to 95 will probably be an extra point or two of weapon/spell damage and a couple points to main and auxiliary stats.
    (0)

  8. #8
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Well to answer OPs question, i can see why they didnt upgrade the turn 5 gear's ilvl to 90 because different piece are from different turns. Lets say for instance 1 job's body piece drops in turn 1 and that job's head piece drops in turn 5... they would get a bit of a stat boost with the head upgrading to 95. Now take another job that is reversed (head in turn 1, body in 5), it would be unfair because they would get way more of an increase than the first job.
    (0)

  9. #9
    Player MMONSTER's Avatar
    Join Date
    Nov 2013
    Posts
    35
    Character
    Black Lantern
    World
    Exodus
    Main Class
    Archer Lv 50
    Quote Originally Posted by Hanabira View Post
    Well to answer OPs question, i can see why they didnt upgrade the turn 5 gear's ilvl to 90 because different piece are from different turns. Lets say for instance 1 job's body piece drops in turn 1 and that job's head piece drops in turn 5... they would get a bit of a stat boost with the head upgrading to 95. Now take another job that is reversed (head in turn 1, body in 5), it would be unfair because they would get way more of an increase than the first job.
    I understand that logic as far as some jobs getting unequal stat boosting, but my point is that if the logic is due to the difficulty of the fight then they should make everyones body piece available through T5 and give it the increase, OR make those pieces available through other turns, because T5 IS the hardest content in the game so why are you getting inferior pieces by beating it.
    (0)

  10. #10
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by MMONSTER View Post
    I understand that logic as far as some jobs getting unequal stat boosting, but my point is that if the logic is due to the difficulty of the fight then they should make everyones body piece available through T5 and give it the increase, OR make those pieces available through other turns, because T5 IS the hardest content in the game so why are you getting inferior pieces by beating it.
    i get that, but there is no way around the imbalance it would cause with the gear stat tiers accessories/belt < head/feet/hands < body/pants/weapon
    upgrading the weapon only would be the safest way to go. I totally agree that its odd, but id prefer weapon only over the alternative
    (0)

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