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  1. #71
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Camate View Post
    Greetings,

    Since the number of adventurers that are earning the relic +1 weapons is higher than we originally anticipated, the team felt that increasing the item level of the Binding Coil weapons would prove to be a nice motivational boost that would encourage more players to challenge this difficult content.
    Too bad they didn't raise Crystal Tower item level and difficulty above Coil1-4, that's the place that's being wasted for lack of motivation to do.
    (1)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  2. #72
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by KumaAkuma View Post
    Too bad they didn't raise Crystal Tower item level and difficulty above Coil1-4, that's the place that's being wasted for lack of motivation to do.
    You have to remember that CT was never designed to be as difficult, or harder, than Coil. It was delayed from launch because it was deemed to be too difficult. Also have to remember the this patch isn't aimed at those who regularly do Coil, but for those who are getting to that point - the additional content does benefit those players, but not as much as new players coming up to the end of the main story scenario.

    Personally, I'm looking forward to doing CT, and I do Coil. The reason is quite simply that I play other classes, too, and this gives the option to gear those up to a reasonable level which greatly encourages the Armoury System - which isn't a system that allows you to immediately have all Jobs geared up the best in the same space of time, nor should you; you'll always have a priority/main Job that you play and will gear up the best first, and then the others will follow over time. This was the same in XI, in that you would normally pick a single Job to gear up, and then gear up additional classes when that content offered nothing for your main one.

    Quote Originally Posted by yukikaze_yanagi View Post
    Yes, it's the old FFXI mentality. If these weapons would be called AF weapons (as they where tentatively called) no one would never argue about being "something there should be exclusive, best in slot forever"
    I tend to see them more as AF weapons than relics. They are "relics" in the sense that they once belonged to a notable person, and were lost and then reforged. I would like to see them being harder to upgrade in the future, or for new weapons that really do match the XI style of relics, in that they are highly valuable trophies as well as useful weapons, that will only be obtained by the really dedicated. There's a big sense of awe and achievement when you see people with weapons you can only dream of getting. It doesn't need to be as silly as XI relics, but it should be a commitment to create.
    (0)
    Last edited by Themis; 12-14-2013 at 07:46 PM.

  3. #73
    Player
    Shinebox's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    46
    Character
    Don Katsu
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    They were trying to have new servers catch up to legacy servers by lowering the materia requirement to the relic weapon. The only way they could have reduced the amount of relics is with the 1.0 method but this wasn't going to work for new servers considering how expensive and rare level IV materia was.

    1.0 - 2-star item weapon with 2 tier IV materia melded (this had a very high failure rate and you took a chance of losing the weapon and materia)
    2.0 - 1-star item weapon with 2 tier III materia melded (the item has two slots 100% guaranteed meld)
    (0)
    Last edited by Shinebox; 12-14-2013 at 09:55 PM.

  4. #74
    Player
    Megido's Avatar
    Join Date
    Nov 2013
    Posts
    210
    Character
    Datura Megido
    World
    Cerberus
    Main Class
    Marauder Lv 66
    Just a while ago they said that the great majority of players havent beaten titan hm yet.
    Seems they didnt expect people to do 30 wp.
    (1)

  5. #75
    Player
    Miku_'s Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Hatsune Miku
    World
    Hyperion
    Main Class
    Archer Lv 70
    ilevel 95 allagan pieces won't have stats changed - live letter

    edit: it is
    (1)
    Last edited by Miku_; 12-14-2013 at 10:48 PM.

  6. #76
    Player
    Pellegri's Avatar
    Join Date
    Sep 2013
    Posts
    397
    Character
    Pellegri Testament
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Miku_ View Post
    ilevel 95 allagan pieces won't have stats changed - live letter
    It was a bad translation, the ilvl of an item determines it's stats. What he meant was it's itemization will not change so it will have the same stats it currently has, the stats themselves though along with wpdmg will increase to go along with the 5 ilvls.

    I'm sure this will be debated to death till the patch comes out and people will be calling for dev posts to answer this before. But this is another "bad translation" on the live translation and mod translation side where they do not exactly understand what was meant. It is itemization that is not changing, nothing more, the stats will still increase.
    (5)
    Last edited by Pellegri; 12-14-2013 at 10:12 PM.

  7. #77
    Player
    Miku_'s Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Hatsune Miku
    World
    Hyperion
    Main Class
    Archer Lv 70
    It is changing then O:
    (0)
    Last edited by Miku_; 12-14-2013 at 10:47 PM.

  8. #78
    Player
    Pellegri's Avatar
    Join Date
    Sep 2013
    Posts
    397
    Character
    Pellegri Testament
    World
    Ultros
    Main Class
    Archer Lv 50
    This was just said again in part 2 of the live letter. Stats are being raised, itemization will remain the same.
    (1)

  9. #79
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Yep Yoshida just said it again, the stats will stay the same but the numbers are going up to match the ilvl95 (so yes they are getting buffed).

    #inb4 NeoAmon makes a thread crying about BLM Twintanai drop.
    (0)

  10. #80

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