No thank you. We'll speak again when we'll have a proper ranged dps. I don't want this game to become Bard fantasy, just like 1.0 was Black mage Fantasy.
Also, brd is getting soon the nerf bat
No thank you. We'll speak again when we'll have a proper ranged dps. I don't want this game to become Bard fantasy, just like 1.0 was Black mage Fantasy.
Also, brd is getting soon the nerf bat
I've never understood why we couldn't just have a high damage column attack for Ranger. Weaker than Melee LB, obviously, but in the same catagory as BLM LB - just a cone instead of a circle (Eagle Eye Shot seems like it would pierce, after all.)
It just seems silly to me that Bard, which has been relegated to being a DPS with some utility, is treated as a pure-support. Either make it a pure-support, or make it a DPS-hybrid. But the way bard is right now annoys me. It's just not a bard.
Well, as a professiona meleeman, i DO care if i could'nt even enter in content because everyone want the easy cake. I tasted that cake in 1.0 with blm only or gtfo, and it tasted awful.
i tend to agree with this... but i would still like to see more varied LB's.LB3 is only for the fights that matter, yes.
As for melee not being used if ranged had a single target DD LB, it isn't a design flaw at all. It's a player mindset flaw of always using the easiest strategy and ignoring anything that deviates. Why use a melee, no matter how skilled they are at dodging, when a bard can do as much damage with much less risk? Because melee can do LB3. Seems like a design success if you ask me.
If a bard is doing the same damage as a meele, ur meele sux and should be on the time.LB3 is only for the fights that matter, yes.
As for melee not being used if ranged had a single target DD LB, it isn't a design flaw at all. It's a player mindset flaw of always using the easiest strategy and ignoring anything that deviates. Why use a melee, no matter how skilled they are at dodging, when a bard can do as much damage with much less risk? Because melee can do LB3. Seems like a design success if you ask me.
ppl who think bard is support, are ppl who doesn't play bard, 79% are fully dps, we spend 99.9% of the battle dps/silencing, we spend normally 6s casting a song during t5, 3s in t4, 0s on all the rest, so as u can see ppl are dumb. besides we spend 30 lvl learns the way of the bow and how to use it to inflict pain, and 20 lvl perfecting it and learning a few song to aid the morale of the team.I've never understood why we couldn't just have a high damage column attack for Ranger. Weaker than Melee LB, obviously, but in the same catagory as BLM LB - just a cone instead of a circle (Eagle Eye Shot seems like it would pierce, after all.)
It just seems silly to me that Bard, which has been relegated to being a DPS with some utility, is treated as a pure-support. Either make it a pure-support, or make it a DPS-hybrid. But the way bard is right now annoys me. It's just not a bard.
Anyone who truly believe bard is a support class clearly never use it in a high lvl content.
btw, would be nice to have a lb with like 70% on mlb dmg in a cone atk, for the dungeon with like two bard as dps or for when the mdps dies on pugs(so common)
When Musketeer gets its Limit break it should be conal to add an identity to it
Even though I never play a ranged class, it would be nice the times a Bard does break that they didn't look like Cloud pulling off an Omnislash.
Not true at all. Healer LB3 is often run saving whenever its used, and tank lb (at level 3 mostly, This one is slightly less useful, but still can have its moments) is quite potent, great for when you don't have a damage LB
I believe you misunderstood my post. I stated that it has been relegated to being a DPS with some utility, yet it is treated as a pure-support class.Though I was perhaps unclear - It has been relegated to being a DPS with some utility [By Square Enix], yet it is treated as a pure-support class [by the Limit Break system.] That should clear up my thoughts on the matter a little for you.ppl who think bard is support, are ppl who doesn't play bard, 79% are fully dps, we spend 99.9% of the battle dps/silencing, we spend normally 6s casting a song during t5, 3s in t4, 0s on all the rest, so as u can see ppl are dumb. besides we spend 30 lvl learns the way of the bow and how to use it to inflict pain, and 20 lvl perfecting it and learning a few song to aid the morale of the team.
Anyone who truly believe bard is a support class clearly never use it in a high lvl content.
btw, would be nice to have a lb with like 70% on mlb dmg in a cone atk, for the dungeon with like two bard as dps or for when the mdps dies on pugs(so common)
On a personal level, I would rather see an Ranger class which focuses solely on ranged-DPS, and re-assign Bard to being the support class it once was in FFXI. But I am also one of the few who loved Bard in FFXI, and loved playing one, so my opinion is not necessarily the best interest of the game/class. I just know I would like bard more if the songs didn't feel like an afterthought to the class.
And I agree. I play a melee DPS and rarely die, but I see 9/10 melee DPS (particularly monk) dying to rather simple mechanics. I've also seen bards try to claim their job is 'harder at a range', which just makes me laugh. Hard.
With your logic there sould be a close range magic damage too.
But yeah, i would totally love to walk up to the boss, stick my staff up his [censored], and make him shine from within.
(just kidding sorry)
Melee damage is melee damage, doesn't matter the range. If you wanna break it down then there is blunt, slash and piece damage...
And if any LB needs a boost or modification then it's the tank LB. (I feel kinda sorry for them, they never get to use it...)
EDIT:
Sorry, what i meant was: "Physical damage is physical damage".
English is not my native, so i thought they meant the same...
Last edited by Rednight; 12-10-2013 at 01:37 AM.
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