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  1. #11
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    No thank you. We'll speak again when we'll have a proper ranged dps. I don't want this game to become Bard fantasy, just like 1.0 was Black mage Fantasy.
    Also, brd is getting soon the nerf bat
    (0)

  2. #12
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    I've never understood why we couldn't just have a high damage column attack for Ranger. Weaker than Melee LB, obviously, but in the same catagory as BLM LB - just a cone instead of a circle (Eagle Eye Shot seems like it would pierce, after all.)

    It just seems silly to me that Bard, which has been relegated to being a DPS with some utility, is treated as a pure-support. Either make it a pure-support, or make it a DPS-hybrid. But the way bard is right now annoys me. It's just not a bard.
    (0)

  3. #13
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Arriverderci View Post
    Who care's?
    No one else uses their Limit Breaks but DPS anyways.
    I still vote for individual Limit Breaks but of course, we got the famous
    "No can do" response. Bard needs their own.
    Well, as a professiona meleeman, i DO care if i could'nt even enter in content because everyone want the easy cake. I tasted that cake in 1.0 with blm only or gtfo, and it tasted awful.
    (1)

  4. #14
    Player
    veg's Avatar
    Join Date
    Sep 2013
    Posts
    23
    Character
    Sarca Stormrage
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ryans View Post
    LB3 is only for the fights that matter, yes.

    As for melee not being used if ranged had a single target DD LB, it isn't a design flaw at all. It's a player mindset flaw of always using the easiest strategy and ignoring anything that deviates. Why use a melee, no matter how skilled they are at dodging, when a bard can do as much damage with much less risk? Because melee can do LB3. Seems like a design success if you ask me.
    i tend to agree with this... but i would still like to see more varied LB's.
    (0)

  5. #15
    Player
    NightWrath's Avatar
    Join Date
    Aug 2013
    Posts
    92
    Character
    Night Wrath
    World
    Behemoth
    Main Class
    Archer Lv 50
    Quote Originally Posted by Ryans View Post
    LB3 is only for the fights that matter, yes.

    As for melee not being used if ranged had a single target DD LB, it isn't a design flaw at all. It's a player mindset flaw of always using the easiest strategy and ignoring anything that deviates. Why use a melee, no matter how skilled they are at dodging, when a bard can do as much damage with much less risk? Because melee can do LB3. Seems like a design success if you ask me.
    If a bard is doing the same damage as a meele, ur meele sux and should be on the time.

    Quote Originally Posted by Eidolon View Post
    I've never understood why we couldn't just have a high damage column attack for Ranger. Weaker than Melee LB, obviously, but in the same catagory as BLM LB - just a cone instead of a circle (Eagle Eye Shot seems like it would pierce, after all.)

    It just seems silly to me that Bard, which has been relegated to being a DPS with some utility, is treated as a pure-support. Either make it a pure-support, or make it a DPS-hybrid. But the way bard is right now annoys me. It's just not a bard.
    ppl who think bard is support, are ppl who doesn't play bard, 79% are fully dps, we spend 99.9% of the battle dps/silencing, we spend normally 6s casting a song during t5, 3s in t4, 0s on all the rest, so as u can see ppl are dumb. besides we spend 30 lvl learns the way of the bow and how to use it to inflict pain, and 20 lvl perfecting it and learning a few song to aid the morale of the team.
    Anyone who truly believe bard is a support class clearly never use it in a high lvl content.

    btw, would be nice to have a lb with like 70% on mlb dmg in a cone atk, for the dungeon with like two bard as dps or for when the mdps dies on pugs(so common)
    (1)
    Last edited by NightWrath; 12-09-2013 at 08:24 PM.

  6. #16
    Player
    Fadigre's Avatar
    Join Date
    Jul 2011
    Posts
    348
    Character
    Prims Delmonty
    World
    Phoenix
    Main Class
    Marauder Lv 70
    When Musketeer gets its Limit break it should be conal to add an identity to it
    (0)
    FFXIV economics - 'Stupid and demand'

    Quote Originally Posted by Hachi-Roku View Post
    I'll make you a deal.

    You can have gunblades if we can have Riflebhuj.
    Checka my game-face!
    http://forum.square-enix.com/ffxiv/threads/93195-Show-your-Miqo-te-!!?p=1288461&viewfull=1#post1288461

  7. #17
    Player ErikMynhier's Avatar
    Join Date
    Aug 2013
    Location
    Arizona
    Posts
    1,507
    Character
    Erik Mynhier
    World
    Balmung
    Main Class
    Paladin Lv 90
    Even though I never play a ranged class, it would be nice the times a Bard does break that they didn't look like Cloud pulling off an Omnislash.
    (0)

  8. #18
    Player
    Mister-Wonderful's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    425
    Character
    Mister Wonderful
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Raydeus View Post
    Specially considering no one uses the tanking and healing LBs at all.
    Not true at all. Healer LB3 is often run saving whenever its used, and tank lb (at level 3 mostly, This one is slightly less useful, but still can have its moments) is quite potent, great for when you don't have a damage LB
    (0)

  9. #19
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by NightWrath View Post
    ppl who think bard is support, are ppl who doesn't play bard, 79% are fully dps, we spend 99.9% of the battle dps/silencing, we spend normally 6s casting a song during t5, 3s in t4, 0s on all the rest, so as u can see ppl are dumb. besides we spend 30 lvl learns the way of the bow and how to use it to inflict pain, and 20 lvl perfecting it and learning a few song to aid the morale of the team.
    Anyone who truly believe bard is a support class clearly never use it in a high lvl content.

    btw, would be nice to have a lb with like 70% on mlb dmg in a cone atk, for the dungeon with like two bard as dps or for when the mdps dies on pugs(so common)
    I believe you misunderstood my post. I stated that it has been relegated to being a DPS with some utility, yet it is treated as a pure-support class.Though I was perhaps unclear - It has been relegated to being a DPS with some utility [By Square Enix], yet it is treated as a pure-support class [by the Limit Break system.] That should clear up my thoughts on the matter a little for you.

    On a personal level, I would rather see an Ranger class which focuses solely on ranged-DPS, and re-assign Bard to being the support class it once was in FFXI. But I am also one of the few who loved Bard in FFXI, and loved playing one, so my opinion is not necessarily the best interest of the game/class. I just know I would like bard more if the songs didn't feel like an afterthought to the class.

    And I agree. I play a melee DPS and rarely die, but I see 9/10 melee DPS (particularly monk) dying to rather simple mechanics. I've also seen bards try to claim their job is 'harder at a range', which just makes me laugh. Hard.
    (0)

  10. #20
    Player
    Rednight's Avatar
    Join Date
    Oct 2013
    Posts
    72
    Character
    Red Night
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by EdwinLi View Post

    there will always be 3 catagories of damage:

    Melee (Physical/ close range),

    Range (Physcial/ long range)

    Magic (Magic / Long range)

    With your logic there sould be a close range magic damage too.

    But yeah, i would totally love to walk up to the boss, stick my staff up his [censored], and make him shine from within.

    (just kidding sorry)

    Melee damage is melee damage, doesn't matter the range. If you wanna break it down then there is blunt, slash and piece damage...

    And if any LB needs a boost or modification then it's the tank LB. (I feel kinda sorry for them, they never get to use it...)

    EDIT:

    Sorry, what i meant was: "Physical damage is physical damage".

    English is not my native, so i thought they meant the same...
    (1)
    Last edited by Rednight; 12-10-2013 at 01:37 AM.

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