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  1. #1
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Nahara View Post
    That's reasonable. As well, I still really like the idea of ranged DDs having access to the healer LB. Yeah, it doesn't come up often, but I completely appreciate those few times where the Bard has saved the group from a wipe with a well-timed Pulse of Life.
    Well that only for a few fights in this game. Most of the time a group would never reach LB3 in every other content not in endgame since not many areas of content go pass LB2.

    LB3 seems only exclusive to Final bosses in dungeons for 8 member dungeons or endgame contents that use 8 member parties.
    (0)
    Last edited by EdwinLi; 12-09-2013 at 02:52 PM.

  2. #2
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by EdwinLi View Post
    Well that only for a few fights in this game. Most of the time a group would never reach LB3 in every other content not in endgame since not many areas of content go pass LB2.

    LB3 seems only exclusive to Final bosses in dungeons for 8 member dungeons or endgame contents that use 8 member parties.
    LB3 is only for the fights that matter, yes.

    As for melee not being used if ranged had a single target DD LB, it isn't a design flaw at all. It's a player mindset flaw of always using the easiest strategy and ignoring anything that deviates. Why use a melee, no matter how skilled they are at dodging, when a bard can do as much damage with much less risk? Because melee can do LB3. Seems like a design success if you ask me.
    (4)

  3. #3
    Player
    veg's Avatar
    Join Date
    Sep 2013
    Posts
    23
    Character
    Sarca Stormrage
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ryans View Post
    LB3 is only for the fights that matter, yes.

    As for melee not being used if ranged had a single target DD LB, it isn't a design flaw at all. It's a player mindset flaw of always using the easiest strategy and ignoring anything that deviates. Why use a melee, no matter how skilled they are at dodging, when a bard can do as much damage with much less risk? Because melee can do LB3. Seems like a design success if you ask me.
    i tend to agree with this... but i would still like to see more varied LB's.
    (0)

  4. #4
    Player
    NightWrath's Avatar
    Join Date
    Aug 2013
    Posts
    92
    Character
    Night Wrath
    World
    Behemoth
    Main Class
    Archer Lv 50
    Quote Originally Posted by Ryans View Post
    LB3 is only for the fights that matter, yes.

    As for melee not being used if ranged had a single target DD LB, it isn't a design flaw at all. It's a player mindset flaw of always using the easiest strategy and ignoring anything that deviates. Why use a melee, no matter how skilled they are at dodging, when a bard can do as much damage with much less risk? Because melee can do LB3. Seems like a design success if you ask me.
    If a bard is doing the same damage as a meele, ur meele sux and should be on the time.

    Quote Originally Posted by Eidolon View Post
    I've never understood why we couldn't just have a high damage column attack for Ranger. Weaker than Melee LB, obviously, but in the same catagory as BLM LB - just a cone instead of a circle (Eagle Eye Shot seems like it would pierce, after all.)

    It just seems silly to me that Bard, which has been relegated to being a DPS with some utility, is treated as a pure-support. Either make it a pure-support, or make it a DPS-hybrid. But the way bard is right now annoys me. It's just not a bard.
    ppl who think bard is support, are ppl who doesn't play bard, 79% are fully dps, we spend 99.9% of the battle dps/silencing, we spend normally 6s casting a song during t5, 3s in t4, 0s on all the rest, so as u can see ppl are dumb. besides we spend 30 lvl learns the way of the bow and how to use it to inflict pain, and 20 lvl perfecting it and learning a few song to aid the morale of the team.
    Anyone who truly believe bard is a support class clearly never use it in a high lvl content.

    btw, would be nice to have a lb with like 70% on mlb dmg in a cone atk, for the dungeon with like two bard as dps or for when the mdps dies on pugs(so common)
    (1)
    Last edited by NightWrath; 12-09-2013 at 08:24 PM.

  5. #5
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by NightWrath View Post
    ppl who think bard is support, are ppl who doesn't play bard, 79% are fully dps, we spend 99.9% of the battle dps/silencing, we spend normally 6s casting a song during t5, 3s in t4, 0s on all the rest, so as u can see ppl are dumb. besides we spend 30 lvl learns the way of the bow and how to use it to inflict pain, and 20 lvl perfecting it and learning a few song to aid the morale of the team.
    Anyone who truly believe bard is a support class clearly never use it in a high lvl content.

    btw, would be nice to have a lb with like 70% on mlb dmg in a cone atk, for the dungeon with like two bard as dps or for when the mdps dies on pugs(so common)
    I believe you misunderstood my post. I stated that it has been relegated to being a DPS with some utility, yet it is treated as a pure-support class.Though I was perhaps unclear - It has been relegated to being a DPS with some utility [By Square Enix], yet it is treated as a pure-support class [by the Limit Break system.] That should clear up my thoughts on the matter a little for you.

    On a personal level, I would rather see an Ranger class which focuses solely on ranged-DPS, and re-assign Bard to being the support class it once was in FFXI. But I am also one of the few who loved Bard in FFXI, and loved playing one, so my opinion is not necessarily the best interest of the game/class. I just know I would like bard more if the songs didn't feel like an afterthought to the class.

    And I agree. I play a melee DPS and rarely die, but I see 9/10 melee DPS (particularly monk) dying to rather simple mechanics. I've also seen bards try to claim their job is 'harder at a range', which just makes me laugh. Hard.
    (0)

  6. #6
    Player
    Yoruichi4478's Avatar
    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    385
    Character
    Kya Purrcy
    World
    Hyperion
    Main Class
    Bard Lv 80
    Quote Originally Posted by Eidolon View Post
    I believe you misunderstood my post. I stated that it has been relegated to being a DPS with some utility, yet it is treated as a pure-support class.Though I was perhaps unclear - It has been relegated to being a DPS with some utility [By Square Enix], yet it is treated as a pure-support class [by the Limit Break system.] That should clear up my thoughts on the matter a little for you.

    And I agree. I play a melee DPS and rarely die, but I see 9/10 melee DPS (particularly monk) dying to rather simple mechanics. I've also seen bards try to claim their job is 'harder at a range', which just makes me laugh. Hard.
    Have you lvld brd to 50 and taken it into endgame to base that on?
    (0)