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  1. #1
    Player
    EdwinLi's Avatar
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    Aug 2013
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    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100

    Vote this for Range Limit Break!

    Must I say more? We need a Range DD Limit Break and we got a nice skill going to a boss that can serve as a Range Limit Break.

    (8)

  2. #2
    Player
    Wyvernheart's Avatar
    Join Date
    Jul 2013
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    275
    Character
    Wyvern Heart
    World
    Balmung
    Main Class
    Lancer Lv 80
    Hmm... Nope
    (19)

  3. #3
    Player
    Nahara's Avatar
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    Aug 2013
    Posts
    669
    Character
    N'hara Tia
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    This has been discussed before. If ranged DDs got a damage-dealing limit break, there's no longer any point in bringing melee DDs.
    (3)



  4. #4
    Player Arriverderci's Avatar
    Join Date
    Aug 2013
    Posts
    1,323
    Character
    Noel Kreiss
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Nahara View Post
    This has been discussed before. If ranged DDs got a damage-dealing limit break, there's no longer any point in bringing melee DDs.
    Who care's?
    No one else uses their Limit Breaks but DPS anyways.
    I still vote for individual Limit Breaks but of course, we got the famous
    "No can do" response. Bard needs their own.
    (1)

  5. #5
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Arriverderci View Post
    Who care's?
    No one else uses their Limit Breaks but DPS anyways.
    I still vote for individual Limit Breaks but of course, we got the famous
    "No can do" response. Bard needs their own.
    Well, as a professiona meleeman, i DO care if i could'nt even enter in content because everyone want the easy cake. I tasted that cake in 1.0 with blm only or gtfo, and it tasted awful.
    (1)

  6. #6
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Nahara View Post
    This has been discussed before. If ranged DDs got a damage-dealing limit break, there's no longer any point in bringing melee DDs.
    Well it depends on what type of Limit Break Range is given.

    Melee is a single target.

    DD Mage is a AoE.

    If Range Limit Break is a AoE type then it will perform less damage on a single target compared to melee. There is also the factor of the hit box for Range DD Limit Break. If it is a column hit box like this attack then it will be good for hitting enemies in front of the Range class. Not very ideal for enemies more spread out since DD Mage LB is made for killing enemies in a Circle hit box so it better used for that while a Column hit box is better when the tank manage to get a large amount of enemies around him..

    Quote Originally Posted by Ri_ri View Post
    I think we have... it's called Meteor.
    That a DD Magic LB. I'm talking about a DD Range LB.

    there will always be 3 catagories of damage:

    Melee (Physical/ close range),

    Range (Physcial/ long range)

    Magic (Magic / Long range)
    (0)
    Last edited by EdwinLi; 12-09-2013 at 02:45 PM.

  7. #7
    Player
    Nahara's Avatar
    Join Date
    Aug 2013
    Posts
    669
    Character
    N'hara Tia
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by EdwinLi View Post
    If Range Limit Break is a AoE type then it will perform less damage on a single target compared to melee. There is also the factor of the hit box for Range DD Limit Break. If it is a column hit box like this attack then it will obe good fo hitting enemies in front of the Range class. Not very ideal for enemies more spread out since DD Mage LB is made for killing enemies in a Circle hit box so it better used for that while a Column hit box is better when the tank manage to get a large amount of enemies around him..
    That's reasonable. As well, I still really like the idea of ranged DDs having access to the healer LB. Yeah, it doesn't come up often, but I completely appreciate those few times where the Bard has saved the group from a wipe with a well-timed Pulse of Life.
    (1)



  8. #8
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,882
    Character
    Chloe Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Nahara View Post
    That's reasonable. As well, I still really like the idea of ranged DDs having access to the healer LB. Yeah, it doesn't come up often, but I completely appreciate those few times where the Bard has saved the group from a wipe with a well-timed Pulse of Life.
    Well that only for a few fights in this game. Most of the time a group would never reach LB3 in every other content not in endgame since not many areas of content go pass LB2.

    LB3 seems only exclusive to Final bosses in dungeons for 8 member dungeons or endgame contents that use 8 member parties.
    (0)
    Last edited by EdwinLi; 12-09-2013 at 02:52 PM.

  9. #9
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by EdwinLi View Post
    Well that only for a few fights in this game. Most of the time a group would never reach LB3 in every other content not in endgame since not many areas of content go pass LB2.

    LB3 seems only exclusive to Final bosses in dungeons for 8 member dungeons or endgame contents that use 8 member parties.
    LB3 is only for the fights that matter, yes.

    As for melee not being used if ranged had a single target DD LB, it isn't a design flaw at all. It's a player mindset flaw of always using the easiest strategy and ignoring anything that deviates. Why use a melee, no matter how skilled they are at dodging, when a bard can do as much damage with much less risk? Because melee can do LB3. Seems like a design success if you ask me.
    (4)

  10. #10
    Player
    Rednight's Avatar
    Join Date
    Oct 2013
    Posts
    72
    Character
    Red Night
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by EdwinLi View Post

    there will always be 3 catagories of damage:

    Melee (Physical/ close range),

    Range (Physcial/ long range)

    Magic (Magic / Long range)

    With your logic there sould be a close range magic damage too.

    But yeah, i would totally love to walk up to the boss, stick my staff up his [censored], and make him shine from within.

    (just kidding sorry)

    Melee damage is melee damage, doesn't matter the range. If you wanna break it down then there is blunt, slash and piece damage...

    And if any LB needs a boost or modification then it's the tank LB. (I feel kinda sorry for them, they never get to use it...)

    EDIT:

    Sorry, what i meant was: "Physical damage is physical damage".

    English is not my native, so i thought they meant the same...
    (1)
    Last edited by Rednight; 12-10-2013 at 01:37 AM.

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