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  1. #1
    Player
    Gorlan's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Gorlan Braeg
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by illriginalized View Post
    In the name of progress in this game, Coil is a flaw. It has now created inner circles within my LS. Leaving me and those like me to look for new Linkshells and sadly to create more statics leaving linkshells and or FCs to be very small.

    In other words 1 LS can only create 1 FC. A player can only join 1 FC. The benefits of FC worth noting is status buffs.

    FC should be limited to at most 24 players (3 different statics). LS should have the capability to have multiple FCs or the player should have the capability to have multiple FCs.

    Thanks SE.. you've just turned my LS into nothing more than a social LS to me with a couple of inner circles who do all the events together leaving out others.
    So you are complaining that the nature of coil which is the end game and essentially "hardcore" part of the game has a different mentality attached to it and thats making you feel left out? And do these people you talk to only do Coil? never anything else? sounds like you just need to hang out with different or new people.

    I personally love my FC sure we have like 6 coil groups but we also only do coil a few days a week and the rest is doing dungeons making up events running people through titan just to help them out. I mean we do it all. Working on your first relic and you are getting the shaft from the server well we are so nice we get 7 people just to help you out Thats what an MMO is all about. Not just one piece of content! I think you met some pretty selfish people and thats the main problem!
    (1)

  2. #2
    Player
    Aethyriel's Avatar
    Join Date
    Oct 2013
    Posts
    16
    Character
    Kira Ithilium
    World
    Shiva
    Main Class
    Pugilist Lv 50
    It's really interesting to see new mmo players (from what they're saying I get the impression this is their first mmo) react to stuff like weekly lockouts, caps, the progression of FC or LS and so on when you've played mmos for so many years that those "problems" for them are completely normal for you/just the way things work and should work.

    It really comes down to organized gaming which probably noone who never played an mmo with raid content (or something similiar) has done before thus not understanding the intention behind forming groups/playing on schedule/being selective about members.

    I can see how that might upset people (like the guy who started the thread) but it's just something you either have to work with or find players who think like you and try to go from there but do not expect SE to make any changes in how this works - lockouts and stuff like that is just how mmos function in terms of progression and long time motivation, people with the same goals will want to play together and thus might not want to play with you anymore and rare roles like tanks and healers will always be wanted more than DPS.
    (0)