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  1. #1
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by HamHam View Post
    Yeah, but these shouts are for what job? BARD, or WHM. It's very rare to see a shout for dps, and if there is, the person requesting will be bombarded with ten or more tells, unlike those two jobs I mentioned. There's a problem with exclusion in coil and SE needs to retify it.
    I see shouts for very specific jobs because party composition counts for coil, and half the time those jobs are dps jobs. The only job that is really out of luck for coil pugs are war tanks.
    (1)

  2. #2
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    I think I would be fine with the Coil lockout if they let us pick which turn to enter, as long as everyone has "unlocked" said turn legitimately, instead of having to go in order. I would easily give up the mid-turn progress save for that option. This way, you still have new people having to progress in order but it becomes a lot more friendly to odd-numbered FCs/LS's.

    My FC is made of several longtime online and RL friends and (after recent departures) none of us are crazy gear hounds and want to see the entire group get geared up and make progress. We have some more people getting coil-ready and it will allow us to finally run it more often. Most everyone in the FC doesn't mind sitting out if necessary or missing due to unavoidable stuff, but in our case what will likely end up happening with the current system is that specific people will never see certain turns (and therefore never see specific gear they might need) depending on if they are available earlier or later in the week which shouldn't be the case.

    Being able to pick which turns we do and when, while still locking us out of that turn alone, would make the whole system a lot more forgiving while still slowing down player progression as intended.
    (1)

  3. 12-09-2013 06:42 PM

  4. #4
    Player
    Dacen_Drg's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    20
    Character
    Dacen Drg
    World
    Excalibur
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Estellios View Post
    Being able to pick which turns we do and when, while still locking us out of that turn alone, would make the whole system a lot more forgiving while still slowing down player progression as intended.
    I couldn't agree more. Then you wouldn't have people that are like but I haven't done Turn 1/2 yet. They could do Turn 4 and still be able to find a group for the first 2 Turns, just not go back to Turn 4.
    (0)

  5. #5
    Player

    Join Date
    Jan 2012
    Posts
    518
    Quote Originally Posted by illriginalized View Post
    Thanks SE.. you've just turned my LS into nothing more than a social LS to me with a couple of inner circles who do all the events together leaving out others.
    It's an MMO, Coil is end-game, this is what happens in most 'guilds' in all MMOs.

    It's inevitable, some players want to play and have the skill to play the bleeding-edge content, the majority don't want to or aren't capable, those who can will usually form 'inner circles' withi a 'guild' or else go and form their own.

    In FFXI it was common, indeed the 'norm', to have a 'social' LS and then specialised LSes for stuff like Dynamis, Sky, whatever, which they'd switched to for those events before going back to their main LS. Sadly that hasn't happened in XIV because SE made FCs so much more than LSes and you can only be in one FC, they made it exactly the same as WOW, Rift, LoTRO when XIV's LSes are noting more than private chat channels in games that support them.

    Thus, SE designed XIV to reinforce the segregation motivation in players who otherwise may well have stuck around in a 'social' FC had they had the option to join extra 'content' FCs along the lines of FFXI.
    (0)
    Last edited by KraggyKor; 12-09-2013 at 06:06 PM.

  6. #6
    Player
    diulalasing's Avatar
    Join Date
    Oct 2013
    Posts
    212
    Character
    Yaladilae Hallucinate
    World
    Cerberus
    Main Class
    Culinarian Lv 50
    Apart from crying and not trying to find a solution, why not try this


    Join Pug that does Coil and make friends.

    No, Pugs can fail but it doesn't mean all 8 players sucks, and if you don't suck or shows you are willing to learn, you are likely to make friends who don't suck, they you keep forming your own friend list until you have a pretty solid static

    Also do read some guides / video before you start donig coil in PUG, that will help

    Or join an FC who is needing members.
    (0)

  7. #7
    Player
    illriginalized's Avatar
    Join Date
    Dec 2011
    Posts
    289
    Character
    Illmortal Tyr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by diulalasing View Post
    Apart from crying and not trying to find a solution, why not try this


    Join Pug that does Coil and make friends.

    No, Pugs can fail but it doesn't mean all 8 players sucks, and if you don't suck or shows you are willing to learn, you are likely to make friends who don't suck, they you keep forming your own friend list until you have a pretty solid static

    Also do read some guides / video before you start donig coil in PUG, that will help

    Or join an FC who is needing members.
    I have no problems with PUG... Literally all my progress except for Titan was done via PUG and DF. But when you hit a challenge like Coil (keep in mind I've only done 2 successful Turn 1 and 1 fail Turn 2 out of 4 PUGs..) it makes you just want to pray that the group is good, that there isn't someone "elitist" disrespecting another player instead of maybe giving them some pointers, or people dropping from the group after a fail or two..

    I'm one of those players who want to progress as quickly as the mechanics / boundaries of the game allows me to.. but the first wall I hit was gearing up with DL, obtaining relic, then upgrading to relic +1, now the current wall is getting into PUG where we can go through all the turns, even if it takes all damn day.. practice makes perfect, right? Instead the PUG lasts about 30 minutes max and I'm back into the cities shouting and waiting on a shout for a group to do Coil.

    I just want to pick up and go. Git'r done. Whatever.. not just stand around waiting and hoping that I'm in the right place at the right time to join a decent PUG.


    And yes I know the only other solution, obviously, is to create a static group. That, my friend is a job in itself.

    Same time zone
    Players that can all enjoyably and awesomely/skillfully play their roles
    Players who respect the loot system for each individual player to get what they need
    Players who have respect for the static/group and overall have a good attitude
    Players who even though are in the same time zone can all agree to doing events at a specific time of the day/week
    [insert more criterias]

    It's simply a trial and error until you have your group.



    Quote Originally Posted by silverhope View Post
    I agree with you here.. also it just seems like OP is feeling left out of the "good" group. Make your own raid group and make it sign up sheet so everyone has a chance to join if your that strong about helping other FC members.. but im 100% sure that if you were in the static group you would not be preaching about equality within ur FC.
    No no no.. it's not being left out of a good group.. It's that I want to be able to do events with my LS in general. Here's the situation at hand.. there's about 18 maybe even 20 players in our LS that are all capable of doing coil.. we have another oh.. I dunno 30+ members that are doing their own thing or still have much to catch up. There's 2 statics in my LS, 16 members, leaving us with 2-4 players that are capable of doing Coil.. so:

    1. we're lacking numbers from our own LS members (we all get along and I prefer to do events with people I socialize with)
    2. the left over members of the LS that can do coil, have done Coil but are at different Turns. And it's difficult with some members to sync up because of our personal time.. work/family/gym/time zones etc..



    Finally.. anyone thinking that I'm whining or begging for pity... you're misunderstanding me. I see a problem with the lockout of Coil.. if future events are going to be like Coil (assuming SE is beta testing Coil to see how the community feels about it), then progress in this game is going to be terrifying for many. This isn't about me.. this is about an issue I've discovered recently, one that effects the community, the issue specifically is how Coil segregates the community, down to the FC and or LS.
    (0)
    Last edited by illriginalized; 12-10-2013 at 11:52 AM.

  8. #8
    Player
    Zaiken's Avatar
    Join Date
    Dec 2011
    Posts
    405
    Character
    Celestia Raine
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I think it's the other way around, LS is more prefer to form a static group to tackle end game. Why? Because anyone can join it, no commitment, and you don't have to leave your FC. I have join many FC before and it never work out, they always have their own Static Group and you will never get to do coil with them, they only take you in when no one show up or you there for a replacement.

    I say just make a Coil LS with the same time zone and setup a time, and start getting enough people in for it. I have never experiment coil until I join a LS, now it work out nicely.
    (0)

  9. #9
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    I don't get what FCs/LSs have to do with coil anyway.

    They provide no benefit to it. They don't enhance communication. Just find a group of friends that want to do coil together and do coil together. What's so hard about that.

    On this note, I see no reason why FCs were added. Their functionality could just have been given to linkshells...
    (0)

  10. #10
    Player
    Jarlax's Avatar
    Join Date
    Aug 2013
    Posts
    150
    Character
    Jarlax Gennocide
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Been leading raids, guilds, for 10 years. Every MMO is like this. People have lives and you can only ever expect 75% of who you expect to be there to show. If you always need 1.25 x the required number of people to be able to accomplish anything.

    The real kicker is once you do everyone shows because now there is competition for those slots, where if you don't have more someone always doesn't show
    (1)

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