Quote Originally Posted by Alywell View Post
This goes for tanking in general. And I'm afraid that "knowing every boss mechanics including the ones you don't dodge" is the least everyone in your party except you to do, as it is the least you expect of a healer to keep everyone alive.
Yes but even the devs stated that melee and tanks deal with a larger brunt of mechanics (hence the buffs to melee), and it's pretty evident and obvious (to me) playing the game. The points above just illustrate the fact that tanking isn't a mash "1,2,3" job like people seem to think. As a matter of fact, whenever I want an "easy" run, with little thinking, I run with my DPS class for this very reason (exception being some of the endgame fights... but in dungeons playing DPS is easier bar none). It's all about the rotation and the occasional "get out of the way" most of the time.

I find that the "fun" in paladin stems from the fun in tanking though. I like tanking, so to me PLD is fun.