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  1. #1
    Player
    Faydee's Avatar
    Join Date
    Oct 2013
    Posts
    25
    Character
    Faydee Doppelganger
    World
    Moogle
    Main Class
    Lancer Lv 47

    Petition to SE from hardcore players.

    Casual times come to FF XIV...Sad but true...

    Mr. Yoshida said for Famitsu:

    "Gained XP from instances will be increased by 150% and XP for random instances and rested XP, which gives us about 3 fold increase in XP compared to current numbers."

    "Limit the number of items, which we can get in the Crystal Tower for 1 week, and if you select an object, we can not take part in the allocation of other this week."

    "Similar limitation will occur in the case of PRIME EM - we can get one item a week after defeating all 3 Prime (borni concerns about iLevel 90), in addition to the each of the fights will be a box containing a random item (earring, ring, etc..) high level."
    (0)

  2. #2
    Player
    Faydee's Avatar
    Join Date
    Oct 2013
    Posts
    25
    Character
    Faydee Doppelganger
    World
    Moogle
    Main Class
    Lancer Lv 47
    So what now? We can get max lvl in one week?!
    We don't wan't it!
    We pay subscription every month so we demand from producers good quality game.

    So if you agree with me, post your opinion here. Let's change this state of affairs.

    Source: http://translate.google.com/translat...1.html&act=url
    (0)

  3. #3
    Player
    Shirai's Avatar
    Join Date
    Sep 2013
    Location
    Amsterdam
    Posts
    880
    Character
    Shirai N'yankoro
    World
    Sargatanas
    Main Class
    Fisher Lv 60
    You can get max level in less than a week right now by grinding fates, which right now is the fastest way to level any DoW/DoM class.
    What is your problem with S-E making it that dungeon grind (which motivates group play more than FATE grinding) becomes another viable option to level up?

    And what is your definition of a hardcore player, seeing you hardly even scratched the surface of this game (Assuming you are posting with your main character) I have a feeling that your definition differs greatly from that of most people I know.

    I'm not meaning to troll nor offend you, I am genuinely curious what made you post something like this.
    (1)
    Last edited by Shirai; 12-05-2013 at 06:49 PM.

  4. #4
    Player
    coffeeking's Avatar
    Join Date
    Sep 2013
    Posts
    261
    Character
    Coffeee King
    World
    Lich
    Main Class
    Conjurer Lv 50
    well fate grinding is boring so I don't see a problem with this.
    (1)
    Fantasy above reality.

  5. #5
    Player
    Faydee's Avatar
    Join Date
    Oct 2013
    Posts
    25
    Character
    Faydee Doppelganger
    World
    Moogle
    Main Class
    Lancer Lv 47
    I read all these news, and I can see where this game going. Everywhere restriction, facilities. To casual players were on a par with (call it) "normal" players. SE wants to make easy money, but not at my expense. I wait to see how exactly PvP will look like. If it will be something like in gw2. I stop to pay my subscriptions.
    (0)
    Last edited by Faydee; 12-05-2013 at 09:28 PM.

  6. #6
    Player
    CalvatE's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Lil Muffins
    World
    Tonberry
    Main Class
    Conjurer Lv 63
    Quote Originally Posted by Faydee View Post
    Mr. Yoshida said for Famitsu:

    "Gained XP from instances will be increased by 150% and XP for random instances and rested XP, which gives us about 3 fold increase in XP compared to current numbers."
    They did this just so that people have an alternate, fast way to leveling. As it stands if you want to level and all your main story and quests are done, you're pretty much just going to FATE grind. Since people don't like AFK'ing half the time, the other option is to do dungeons but their XP sucked. Now they're being brought up to par so that they may be a plausible leveling option.


    It's not that they're making leveling easier with this, it's that when two options are handed to people, they'll always choose the quicker one; Dungeons are just being brought up to par of FATE's. If anything that should be good, it means you'll have people actually fighting and working together to fight enemies, bosses and stuff rather than running into a blue circle and spamming blizzard and flash.
    (0)

  7. #7
    Player
    Sasagawa's Avatar
    Join Date
    Mar 2011
    Posts
    272
    Character
    Seriy Anaplian
    World
    Moogle
    Main Class
    Marauder Lv 50
    Nice lvl 28 lancer
    (0)

  8. #8
    Player
    PyroElf's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Probably Shib
    World
    Midgardsormr
    Main Class
    Lancer Lv 80
    By definition you are a casual...
    (0)

  9. #9
    Player
    nitram's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Anolulu Nitram
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    He's casual??? As a casual player i am truly offended.
    (0)

  10. #10
    Player
    Delorean's Avatar
    Join Date
    Sep 2013
    Posts
    714
    Character
    Altani Dotharl
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Faydee View Post
    Casual times come to FF XIV...Sad but true...
    Please tell us more about what you thought was hardcore about this game
    (0)

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