Quote Originally Posted by Seif View Post
I'd like the monsters not going through me 100% of the time while in battle during 1st person view. Is that really too much to ask? I remember the game having less of these problems when the collisions still made some sense...
It was turned off because the wards became impossible to navigate, and making collision selective based on entity-type is actually not the easiest thing in the world.

The AI just needs to mimic the collision, but again, not completely easy, needs to be written for.