Quote Originally Posted by Raikki View Post
If you read the OP, his point was that, according to the dev plans, every time a coil patch comes out the previous coil tier is nerfed so that everyone can do it. This means that casual people get new content for them on odd-numbered patches and even-numbered patches, while hardcore players only get content for them on even-numbered patches. In other words, while Coil releases will eventually become casual content, CT releases will never become hardcore content, creating an imbalance where hardcore groups are getting significantly less to do in the game than casual players.
All he did was manipulate the current model, and claim that's how it should be done. The modified model, whether it works or not was only proposed because it suits his needs. Whether it's right or wrong, I never argued that because it's pointless. I merely shed some light on the intentions.