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  1. #1
    Player
    Choc's Avatar
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    Mar 2011
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    68
    Character
    Choc Semnal
    World
    Cactuar
    Main Class
    Carpenter Lv 22

    Light/full Party buff

    Sorry I couldnt find a dev tag for this that fit.

    The party buff was a change I didnt like which was added about a month ago. Basically it gives a pretty hefty buff for everyone in your party which includes hp/mp and a huge increase in accuracy. I didnt see the need for this, I understand they decreased the party cap from 15 to 8, and while the nms were still very doable with 8 people I can see how some people might find it difficult.

    However they seriously nerfed all the nms anyway. It feels like its something that makes balancing even more confusing. They want the game to be soloable so mobs need to be easy enough for 1 person, but we need content that is still challenging for 8 people. I just didnt understand the need for this change.

    My biggest complaint though was how it was added. It needs to have some rules or restrictions to it. Although im not a fan of the buff in the first place I really feel it would benefit (mostly for future content) if it had a limited range and a level restriction.

    Looking ahead I dont think its right for groups to add crafters and rank 5 friends that are messing around in uldah just to get a buff while they are doing something like the upcoming dungeons. I can also see every party made just filling up their group with afkers so they can get that extra hundred hp/mp and 5% accuracy.

    I would like to see only people in the same zone and within a 10 level difference count towards the party bonus.
    (5)
    Last edited by Choc; 06-03-2011 at 03:44 PM.

  2. #2
    Player
    Rentahamster's Avatar
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    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
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    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    I would just recommend that they get rid of it entirely.
    (2)

  3. #3
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    Mar 2011
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    Ul'dah
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    1,064
    Quote Originally Posted by Rentahamster View Post
    I would just recommend that they get rid of it entirely.
    Why? its obviously made for the dungeon content, I'm sure they'll balance everything else around it. Obviously it wasn't made because Behests and Leves were so difficult. You guys need to give it a little more time :S.
    (1)

  4. #4
    Player
    Rentahamster's Avatar
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    Mar 2011
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    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Mack View Post
    Why? its obviously made for the dungeon content, I'm sure they'll balance everything else around it. Obviously it wasn't made because Behests and Leves were so difficult. You guys need to give it a little more time :S.
    Because it artificially boosts your stats based on an arbitrary number, and it rewards people for adding in afks, non-battle classes, and underranked people just to get the boost.


    The only "party bonus" you should be getting is the "bonus" for actually putting together a good party that works together and reinforces each others' strengths. Each new member adds his own contribution because of his own personal worth, not because "oh we just need one more person, I don't care who, for the party bonus".
    (0)

  5. #5
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    Mar 2011
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    Ul'dah
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    Quote Originally Posted by Rentahamster View Post
    Because it artificially boosts your stats based on an arbitrary number, and it rewards people for adding in afks, non-battle classes, and underranked people just to get the boost.


    The only "party bonus" you should be getting is the "bonus" for actually putting together a good party that works together and reinforces each others' strengths. Each new member adds his own contribution because of his own personal worth, not because "oh we just need one more person, I don't care who, for the party bonus".
    Once again, this isn't made for the content you have today. An AFK player in a full party dungeon will most likely do you more harm than good. An AFK player when the mobs are rebalanced will most likely cause your party to wipe. They are clearly building the game in two phases now, one for solo play or smaller duo/trio parties and one for light and full party play, in order to separate the balance of the two and make party play more challenging and rewarding they give you party boosts...not a big deal. There is nothing more to argue here, I've said my piece and I have nothing more to say, this subject already bored me, but think about it.
    (1)

  6. #6
    Player
    yukikaze_yanagi's Avatar
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    Mar 2011
    Location
    Ul-dah
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    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Rentahamster View Post
    Because it artificially boosts your stats based on an arbitrary number, and it rewards people for adding in afks, non-battle classes, and underranked people just to get the boost.


    The only "party bonus" you should be getting is the "bonus" for actually putting together a good party that works together and reinforces each others' strengths. Each new member adds his own contribution because of his own personal worth, not because "oh we just need one more person, I don't care who, for the party bonus".
    and that's because we need some limits.
    The party buff is ok, but what we really need now is this :
    1)a level range, so people don't invite rank 1 people just to add a number
    2)a zone limit: right now people receive buff even if are in different zones, so a range limit should be in place.
    regardless, i don't think people would invite people just to reach buffs.not with a proper encounter with a proper difficulty.
    (0)

  7. #7
    Player
    Rentahamster's Avatar
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    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by yukikaze_yanagi View Post
    and that's because we need some limits.
    The party buff is ok, but what we really need now is this :
    1)a level range, so people don't invite rank 1 people just to add a number
    2)a zone limit: right now people receive buff even if are in different zones, so a range limit should be in place.
    Wouldn't just getting rid of the buffs be easier instead of trying to make a bunch of rules?

    Quote Originally Posted by yukikaze_yanagi View Post
    i don't think people would invite people just to reach buffs.
    They do.

    Quote Originally Posted by yukikaze_yanagi View Post
    not with a proper encounter with a proper difficulty.
    In a situation where you are inviting someone for the right reason (I need more people to handle difficult content), why even bother to have the party buff at all, then? What does it add or enhance? Would the content be less fulfilling or balanced without it? No. it's all the same, and the buff is meaningless.
    (0)

  8. #8
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    Mar 2011
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    Ul'dah
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    Hmm some good points in their but...

    Not sure why you would be in different zones if you were in a party unless you were just using it for talking. Does it ruin your gameplay if people do this? You would never know if they have a buff unless your in the party with them.

    As for me i could care less about the buff. we get 4 people cool, 8 i'm good with that also. What others do i couldn't care less. Maybe later SE might tweak it a bit but not now. They have to much other items their Designing and trying to fix.
    (1)

  9. #9
    Player
    Choc's Avatar
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    Mar 2011
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    68
    Character
    Choc Semnal
    World
    Cactuar
    Main Class
    Carpenter Lv 22
    Quote Originally Posted by Frebaut View Post
    Hmm some good points in their but...

    Not sure why you would be in different zones if you were in a party unless you were just using it for talking. Does it ruin your gameplay if people do this? You would never know if they have a buff unless your in the party with them.

    As for me i could care less about the buff. we get 4 people cool, 8 i'm good with that also. What others do i couldn't care less. Maybe later SE might tweak it a bit but not now. They have to much other items their Designing and trying to fix.
    It has to do with balancing. If content does indeed become difficult people are going to look for every advantage they can have. If they are doing something with 4 people they can just add in 4 crafters in their LS giving them a full party buff instead of the light buff. I can see this becoming the norm and eventually every group will end up doing this (assuming of course the content is worth the hastle). I just think some restrictions are necessary and really dont think it would be difficult at all to do.
    (0)

  10. #10
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    Mar 2011
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    インドネシア語
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    why do people act as if current NM is going to be the only content and upcoming NMs going to be as easy as current NMs?
    (2)

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