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  1. #21
    Player
    AltaneenXIV's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    137
    Character
    Euri Bisaine
    World
    Leviathan
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Doo View Post
    Why stop at just loot locking? I think they should lock you from playing more than one class per month so content last longer.

    Locked 1 class per month
    Philos - 100 per week
    Myths - 50 per week
    Coil - one month lockout


    It will help keep this game fresh forever.

    Think about all those players that only have 15 minutes to play a month. Stop being selfish guys we all want to see this game last a long long time.
    Throw a weekly level lock on that monthly job lock and I am sold.
    (13)

  2. #22
    Player Riviere's Avatar
    Join Date
    Aug 2013
    Posts
    448
    Character
    Leona Lockhart
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by camper View Post
    Why do you care how other people want to play the game?
    Most gamers today want everyone else to be just as miserable as they are, they even get pissed when others cheat in single player games.
    (0)

  3. #23
    Player

    Join Date
    Oct 2013
    Posts
    209
    Don't care about loot lock out, I care about CONTENT LOCK OUT
    (1)

  4. #24
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by AltaneenXIV View Post
    Throw a weekly level lock on that monthly job lock and I am sold.
    That's a bit drastic, how about we bring back the FFXIV fatigue system that everyone loved?
    (8)

  5. #25
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Doo View Post
    Why stop at just loot locking? I think they should lock you from playing more than one class per month so content last longer.

    Locked 1 class per month
    Philos - 100 per week
    Myths - 50 per week
    Coil - one month lockout


    It will help keep this game fresh forever.

    Think about all those players that only have 15 minutes to play a month. Stop being selfish guys we all want to see this game last a long long time.
    Might wanna include crafting and gathering get a cap too. Can't have too many items appearing in the market now can we.

    Crafting - 50 items per week per character.
    Gathering - 100 items per week per character.

    That should halt those pesky RMT sellers and buyers.
    (15)

  6. #26
    Player Genesis88's Avatar
    Join Date
    Dec 2013
    Posts
    75
    Character
    Reina Soho
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by OPneedNerfs View Post
    Might wanna include crafting and gathering get a cap too. Can't have too many items appearing in the market now can we.

    Crafting - 50 items per week per character.
    Gathering - 100 items per week per character.

    That should halt those pesky RMT sellers and buyers.
    They might as well include weekly Titan Lockout. If you get hit with server lag you're screwed.
    (12)

  7. #27
    Player
    Tenku's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    218
    Character
    Tenku Kibo
    World
    Excalibur
    Main Class
    Lancer Lv 50
    I try to log in to find something to do, but since I got everything to 50 already, there's no other progression for me except the weekly coil runs. So basically, I try to log in everyday to see if anybody in my fc or my friends list needs help with anything. Most of the time, they don't need help with anything so I go to Revenant's Toll to see if a random needs help. I do that for a little bit and get bored then log off.

    I don't think removing these limitations such as lockouts will fix the issue. There is not enough open world content and solo content to get meaningful items. In games like FFXI, Ragnarok Online, Lineage 2, Aion, and TERA; you can solo when your teammates aren't on to get items that will help you progress or even help you enhance your character for a long time. Of course these items are extremely rare, but it was worth the time to get and it was so satisfying. The only problem with these games that did this is that they didn't make these items unique and untradeable so there were bots running rampant everywhere farming for them to sell on the market.
    (5)

  8. #28
    Player
    Thunderz's Avatar
    Join Date
    Sep 2012
    Posts
    421
    Character
    Thunderz Canadia
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    lol really OP

    obviously the loot lock out on CT is because the game lacks in content

    I got all darklight gear and accessories. I'm probably getting 1 set and i'm done with it not worth my time to gear all my jobs again through that stupid system
    (11)

  9. #29
    Player
    permbanned's Avatar
    Join Date
    Oct 2013
    Posts
    138
    Character
    Lazy Cat
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Doo View Post
    Why stop at just loot locking? I think they should lock you from playing more than one class per month so content last longer.

    Locked 1 class per month
    Philos - 100 per week
    Myths - 50 per week
    Coil - one month lockout


    It will help keep this game fresh forever.

    Think about all those players that only have 15 minutes to play a month. Stop being selfish guys we all want to see this game last a long long time.
    Damn, I can totally get in on this. Can we lock how many things we can gather weekly and also lock 1 sale/purchase per week on the market boards, too? F'n sweet!
    (8)

  10. #30
    Player Genesis88's Avatar
    Join Date
    Dec 2013
    Posts
    75
    Character
    Reina Soho
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by permbanned View Post
    Damn, I can totally get in on this. Can we lock how many things we can gather weekly and also lock 1 sale/purchase per week on the market boards, too? F'n sweet!
    Might as well have a 24hr lockout on Rezs, can't have people dieing.
    (13)

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