Quote Originally Posted by AmandaHuggenkiss View Post
I can see it now.
Selling BCoB turns 1-5 10 million gil.
Sorry, this is a bad idea.
How does it affect you if someone wants to buy Coil?

One of the games selling points was to have every class/job available to a single character with the switch of a weapon. This really only comes in use during leveling content. You are still binded by a single character lockout and the limits set forth by a single character (retainers, tomes, etc) Since this "feature" is primarily being used during leveling content, why not just level an entirely new character to obtain what can't be by utilizing one of the games key points?


I don't understand what is so wrong for people to want to make better use of a games feature instead of ignoring it all together. While some people will sell (and buy) I am sure that many others will use it as it would be intended as to run 2 or more different jobs throughout a run. Ultimately, this could be created in a way that would discourage people to switch up job roles mid way through Coil due to certain turns being better off with specific classes. A lockout is created for your Job, if you want to switch at turn 5 to single tank Twin?? well, there you go, both your lockouts are now saved to turn 5 for that week.