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  1. #1
    Player
    Teleniel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    217
    Character
    Tele Nariel
    World
    Goblin
    Main Class
    Arcanist Lv 60
    LONG bit on hotbars, and some macro commands


    1: you can open your item set list and drag it on to your hotbar to change at a mouse click
    2: you can open up the marking menu and drag them on to a hotbar (they can also be added to macros with /marking)
    3: /echo is a great way to remind yourself of cooldowns
    4: If you use a macro it will stop any other macro you have going, be aware of this when using macros with /wait in them
    5: you should really have limit-break on your hotbar somewhere, you can find it in the actions tab
    6: you can place any system menu items you want on your hotbars from the actions tab
    7: you can place chocobo commands on your hotbar, drag them from the actions tab
    8: you can place minions and emotes on the hotbars ... they come from the emote and actions menus

    9: there are TONS of different target options for spells in macros ... I don't know them all but I think there is an official list somewhere look it up sometime
    Code:
    <t> - target
    <tt> - target's target
    <ft> - focus target
    <1>, <2>, <3>, <4>, <5>, <6>, <7>, <8> ... this will use the party list and target the player in that member slot
    <pet> - this will target your pet (Arc/Smn/Sch)
    <mo> - mouse-over this will target whoever your mouse is currently hovering over... either in the party list or their character


    This one is a bit more complex...
    more UI configure things... you can actually make macros to add or remove UI elements. This can be used to remove clutter on your screen by adding/removing things like the mini-map, duty list and hot-bars.
    commands are:
    /hotbar display <number> <on/off> ... on/off is an optional command when left out it will toggle the bar
    /hud <hud element> <on/off> ...
    Code:
    <hud element> can be
    Target Bar
    Focus Target
    Parameter Bar
    Minimap
    Main Menu
    Server Info
    Gil
    Inventory Grid
    Duty List
    Item Help
    Action Help
    Limit Gauge
    Experience Bar
    Status Effects
    one way I use this is to have 2 hotbars in the same space, with a macro to change which is visible/clickable. My hotbar's 5 and 6... and 7 and 8 are on top of one another, each one has a macro similar to what I have below this. Since I never need to see all the elements at the same time this allows me to save on screen space.
    In my particular case, hotbar 5 is shared (and has all my DoW/DoM job swap macros) and hotbar 6 is shared (and has all my DoH/DoL job swap macros)
    I have dragged targeting markers out of the targeting menu and put them on hotbar 7... on hotbar 8 I have some food, emotes and other items I only need rarely and never "in a fight"
    Code:
    /hotbar display 6
    /hotbar display 5
    (2)
    Last edited by Teleniel; 12-07-2013 at 04:05 PM.

  2. #2
    Player
    Wyyote's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    243
    Character
    Lika Voss
    World
    Excalibur
    Main Class
    Conjurer Lv 64
    Updated once more with Teleniel's & Alerith's information. Thank you so much!
    (0)

  3. #3
    Player
    Wyyote's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    243
    Character
    Lika Voss
    World
    Excalibur
    Main Class
    Conjurer Lv 64
    Updated gathering info.
    (0)

  4. #4
    Player
    JagerForrester's Avatar
    Join Date
    Sep 2013
    Posts
    84
    Character
    Thunderin Lightnin
    World
    Coeurl
    Main Class
    Paladin Lv 60










    When building a HUD, try to minimize eye and hand movement strain and focus all the relevant information (windows, related inventory items, next level gear, etc) in a particular area without overlap.



    If you mainly play with a controller, space is limited. Macro specific global cooldown actions together to utilize space. Do not use /wait, instead spam the macro to activate all said actions, and it will activate the first available action. You will be faster and allows being interrupted (run out of AOE), coming back to the button without waiting for /wait.

    "/crosshotbar change #" is another option to utilize time and space. You can create a macro like this and skip the "Press R1+##" step:

    Code:
    /macroicon "Action Name"
    /ac "Action Name" <t>
    /chotbar change #
    Here some other examples of /crosshotbar change #
    Code:
    Mark Enemy 1
    /marking "Target to Attack 1" <t>
    /chotbar change 5 (Where my Mark 2, 3, 4, and 5 are located, and the macro "Target & Fight")
    More controller tidbits, L1 + Right Analog Up & Down = Camera Zoom
    (1)
    Last edited by JagerForrester; 01-11-2014 at 01:56 AM.

  5. #5
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 100
    I made this for gathering Star items:
    At first i found a board only for BTN so i added the MNR one and made it that way, print it and past in somewhere so you don't have to alt+tab to see where is the item and when does it appear ( I only put the items that i felt the most usefull, there was only the botanist one so it may be good to add that in Mor Dhona on the afternoon at the same time it pops for MNR instead of BTN during the morning and you can also add it with a pencil but it can be useful )
    (1)
    Last edited by lololink; 12-09-2013 at 06:23 AM.

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