I'm hoping to get a reply from the community reps, and even if they say "we'll look into it", at least that means the Devs know about the problem and hopefully in the future they'll realize it's something they should do.
I'm hoping to get a reply from the community reps, and even if they say "we'll look into it", at least that means the Devs know about the problem and hopefully in the future they'll realize it's something they should do.
SacredDawnFC.enjin.com
Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.
they could have some NPCs roaming around certain area and have them do some emotes or dialog when they get within a certain range of some other NPC, wouldn't add content but would add life for sure. Also, some shops should close during certain times, the Vendors could go away from their stall, go take a drink at the adventurer's guild and come back in the morning to their stalls.. Just simple stuff like that would add a nice feel.
SacredDawnFC.enjin.com
Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.
It does - to an extent, at least.
http://i.imgur.com/DPhqD.jpg
This is one of the things I addressed in my thread here: http://forum.square-enix.com/ffxiv/t...ies-Need-Color
I certainly agree with making the cities lively in several ways.
-Maddix Tillie
http://forum.square-enix.com/ffxiv/threads/8666-Please-make-XIV-Resemble-FF-Franchise-Cities-Need-Color
I completly agree with needing more life in cities. Adding roaming npcs is a very good idea, and with shops and closing times they could easily get around having to close shops by simply having another npc take over the store at night. So there would a npc for night shift and day shift. As for the conquest thing, I have little faith that something like that would work right now in the game just because of how bad the areas are spaced. For instanced your never really a zone away from another town ( like how LL connects right to thalan), there is no area between the starting zones for most cities. So it be hard to take an area where the city is in for another city(although in FFXI I was apart of an LS that took a week of killing in ronfaure to take it for bastok for some lols and disrespecting). I guess we could do it on a camp by camp bais though.
I get what you mean that it would be hard to do right now, due to the lack of zones. But to fix this they should just divide every zone up into 5 or 6 different regions or Locations where there would be new quest-hubs. It would help make each area of the map more memorable while at the same time they could overlap a conquest feature to see who is doing the most amount of questing/killing in each area.I completly agree with needing more life in cities. Adding roaming npcs is a very good idea, and with shops and closing times they could easily get around having to close shops by simply having another npc take over the store at night. So there would a npc for night shift and day shift. As for the conquest thing, I have little faith that something like that would work right now in the game just because of how bad the areas are spaced. For instanced your never really a zone away from another town ( like how LL connects right to thalan), there is no area between the starting zones for most cities. So it be hard to take an area where the city is in for another city(although in FFXI I was apart of an LS that took a week of killing in ronfaure to take it for bastok for some lols and disrespecting). I guess we could do it on a camp by camp bais though.
SacredDawnFC.enjin.com
Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.
Around the San D'Orian embassy in Windurst (OMG EMBASSIES should be added if we "like each other so much") there was a roaming mithra that just walked around. It seemed weird if you sat there for a while and watched her, but if you were zooming in and out it was nice to be like "ahhh that crazy mithra", made it feel like there were other people in the city than you, and the other people in the city didn't just stand all day long. The closest thing we have to this is the Guilds where npcs do guild tasks.
Yeah we need more NPC life in the towns, and I don't care if you reuse ones that are out in the camps, just give them a different name over their heads and make them walk around and "do stuff" D:>
Yeah, agreed, right now I don't care if they have the same character models. With the limited races/hair styles, it's hard not to see the same character models running around anyway. I'm sure they could figure out some sort of random NPC creation program and start placing them in the cities with their own paths. And speaking of 'their own paths', is it just me or does the Battlewardens for Behest really contribute nothing? They just stand there..They should be fighting with us! Or at least give us buffs and heal or something. Some NPCs also need to be more interactive.
SacredDawnFC.enjin.com
Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.
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