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  1. #1
    Player
    Atomsk's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    24
    Character
    Spaceberry Mcduck
    World
    Hyperion
    Main Class
    Gladiator Lv 76
    I worry less about the absence of NPCs and more about the absence of actual players.
    (5)

  2. #2
    Player
    Kailok's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    692
    Character
    Kailok Anarhin
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Atomsk View Post
    I worry less about the absence of NPCs and more about the absence of actual players.
    While I understand what you mean, as I stated in my OP, I think the lack of life in the game is what drove a lot of players away other than the battle system. I should be immersed within the cities from the get-go when I enter them, not have to look for other players to feel immersed.
    (0)

    SacredDawnFC.enjin.com
    Insulting people in the counter argument isn't going to change their minds. It will make them stick harder to their opinion regardless of whether or not it's right, and think less of your opinion simply because you insulted them. In essence, if you want to try and change someone's mind, come up with a well thought-out response and don't be a dick.

  3. #3
    Player
    Aver's Avatar
    Join Date
    May 2011
    Location
    Hyperion
    Posts
    193
    Character
    Aver Roahn
    World
    Hyperion
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Atomsk View Post
    I worry less about the absence of NPCs and more about the absence of actual players.
    Sad but true.

    You don't even see PCs in Gridania, much less NPCs.
    (0)

  4. #4
    Player
    Cendres's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    947
    Character
    Cindrie Estelloix
    World
    Halicarnassus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Atomsk View Post
    I worry less about the absence of NPCs and more about the absence of actual players.
    Yes the idea of a bustling Adventurer's guild comes from having actual Adventurers. I like the idea of having roaming NPCs for sure though, but mostly the intention was to have what XI had a lot of players in the city centers.

    You can't have too much activity either I imagine for loading reasons. A bit more life would be welcomed but most of it should really be coming from the players themselves.

    Quote Originally Posted by Kailok View Post
    I actually liked it when the vendors closed in FFXI. It gave a bit of a sense of reality lol. Or like you said, they could switch shifts. Not once in FFXI did I ever go "Gah, the fact that the vendors in this game close for a few hours in the night really messes this game up."
    Oh yeah that was really cool, added a lot to the immersion factor.
    (1)

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