Theres a Macro for Items!? Whats the command, Ive been searching for this everywhere. I thought it was /item "Mega Potion of ???" <me> but that doesnt work.
Imho an easy way to balance pvp would be to limit pvp to pvp skill only. Easiest way to do this would be to take a number of our current skills, adjust them for pvp, then insert their new "pvp" skills such as CC reduction etc.
There are a huge number of current pve skills that will be game breaking if allowed in pvp.


It looks like they are allowing all your normal skills, plus giving you PvP skills that will unbreak the game-breakers, i.e. instant recovery from sleep, probably stun resistance, heavy shake-off, etc.
Wolves Den looks like basically a training ground for frontlines. And gosh darn frontlines look so awesome and fun. I think this game is going to evolve into something extremely special if people are willing to immerse and enjoy the small things as they come.

I keep hearing about front lines, but I haven't seen anything about it (I think), teach me Obi Wan.

It was mentioned by Yoshi a long time ago as one of the PvP "arenas" to be implemented. Intended as a large scale (think army on army action) PvP between nations and such. There wasn't a ton of detail beyond "massive" battles, Magitek armor on the field, "huge" number of players, and one or 2 bits of concept art.
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Even with the abilities you mentioned to avoid CC it would still be broken. We'd have to use the heavy removal every couple of seconds which will probably have an animation which means we're NOT using other skills even if its off GCD as this game includes animation lockout.

Guys what do you think about Shield Swipe? Pacification for 6 seconds..For example if I am fighting a WARRIOR i have a successful block I use Shield Swipe it would hurt the Warrior alot. What do you guys think?
Oak Tree Paladin Kristian Fortnox


You just made the assumption that 1) the skill will have an animation, 2) Someone is hitting you with heavy every 2 seconds, thus making them use low-damage skills to apply the effect to you so that you have to clear yourself of the affect 3) Either of those things would "break" PvP. I don't know if you can definitively say any of those things at this point - after the next Live Letter let's talk again.Even with the abilities you mentioned to avoid CC it would still be broken. We'd have to use the heavy removal every couple of seconds which will probably have an animation which means we're NOT using other skills even if its off GCD as this game includes animation lockout.
I'd say you are on to something!
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