custom mapping of the keyboard

custom mapping of the keyboard
Worms x3 .
(>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ
More content that REQUIRES grouping.
Regional Battle leve's need to be REMOVED, or majorly GIMPED... Your primary way to rank up in a game shouldnt be based around 36 hour repeatable quests... This is poor design, those quests should be optional, which when they give so much SP, they feel required... If the leve's were a fixed SP maybe 1000 for Rank 1/10 leve's, 2000 for Rank 20s, 3000 - 30's, etc... Only given on completion of the leve.
I feel that the way Leve's are for battle, are a forced way of ranking up. No one likes to feel "Forced" into something repeatable and boring. Good mmo's always have optional content, not required content. You might say that Leve's are not required, but go ahead and find those grind parties for anything under Raptors... Goodluck... why? Too many people ONLY want to do LEVE's... why? Because they are the best way to gain SP... Is this good for the game? No, not at all, gives no diversification, no need to explore new areas, no need to have grinding parties...
In the end... please either gimp them or completely remove them from the game... Crafting/Gathering leve's can remain as those are solo based and give SMALL amounts of sp.



Daily quests are a pacing mechanism. The problem is that it works best for things that don't involve the leveling process.Regional Battle leve's need to be REMOVED, or majorly GIMPED... Your primary way to rank up in a game shouldnt be based around 36 hour repeatable quests... This is poor design, those quests should be optional, which when they give so much SP, they feel required... If the leve's were a fixed SP maybe 1000 for Rank 1/10 leve's, 2000 for Rank 20s, 3000 - 30's, etc... Only given on completion of the leve.
Instead they use it as a pacing mechanism for leveling. Well, that combined with fatigue. The alternative is camping mobs for hours on end without moving, which I don't want to see again if I can avoid it.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

Mog houses except I want it to be a house with a yard, upgradable, and the Moogle needs his own room this time.

If I had my one pick, I would put Dragoon into XIV (including my lovely wyvern, complete with personalized armor) and include Jump, High Jump, Superjump, as well as Pentathrust and some badass lances!!!
Mailbox for sure



Leves that are actually fun enough that you want to do them because of the story, not like dunes where you do it because you want the epic sp. I bet very very few people can actually tell me the story behind any of the leves in this game.
http://dn.guildwork.com/
The stories are fine and fake and they are cool the first time through but get boring afterwards. How many pages from the necrologos can be stolen and dispersed all across Eorzea? so lame if you ask me.
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