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  1. #1
    Player
    Donwong's Avatar
    Join Date
    Dec 2013
    Posts
    3
    Character
    Trell Sengar
    World
    Exodus
    Main Class
    Thaumaturge Lv 21

    Holding Right click while strafing bug

    I can recreate this issue in any situation anywhere.


    I usually use right click and any movement functions possible on the keyboard to keep myself aware of everything and viewing where I want to be viewing at the same time. What I find is that if I am strafing while turning with right click the mouse cursor will sometimes blink and the screen doesn't continue a clean movement causing me to lose bearings.

    I do find myself getting frustrated at times while trying to relocate as a caster during boss fights or any sticky situation (and still seeing what I want to see).
    (0)
    Last edited by Donwong; 12-06-2013 at 01:42 PM.

  2. #2
    Player
    Donwong's Avatar
    Join Date
    Dec 2013
    Posts
    3
    Character
    Trell Sengar
    World
    Exodus
    Main Class
    Thaumaturge Lv 21
    Connection Specs
    - Type of internet connection/provider:Cable
    - Modem maker/model number:Hitron CGN2-ROG

    PC Specs
    -=-=-=-=- System Information -=-=-=-=-
    Operating System: Windows 8 Pro 64-bit (6.2, Build 9200) (9200.win8_gdr.130531-1504)
    Language: English (Regional Setting: English)
    System Manufacturer: To Be Filled By O.E.M.
    System Model: To Be Filled By O.E.M.
    BIOS: Default System BIOS
    Processor: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz
    Memory: 4096MB RAM
    Available OS Memory: 4096MB RAM
    Page File: 2283MB used, 3291MB available
    Windows Dir: L:\Windows
    DirectX Version: DirectX 11
    DX Setup Parameters: Not found
    User DPI Setting: Using System DPI
    System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
    DxDiag Version: 6.02.9200.16384 64bit Unicode

    ------------
    DxDiag Notes
    ------------
    Display Tab 1: No problems found.
    Sound Tab 1: No problems found.
    Input Tab: No problems found.

    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D: 0/4 (retail)
    DirectDraw: 0/4 (retail)
    DirectInput: 0/5 (retail)
    DirectMusic: 0/5 (retail)
    DirectPlay: 0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow: 0/6 (retail)

    ---------------
    Display Devices
    ---------------
    Card name: NVIDIA GeForce GTX 550 Ti
    Manufacturer: NVIDIA
    Chip type: GeForce GTX 550 Ti
    DAC type: Integrated RAMDAC
    Device Type: Full Device
    Device Key: Enum\PCI\VEN_10DE&DEV_1244&SUBSYS_83BE1043&REV_A1
    Display Memory: 2757 MB
    Dedicated Memory: 965 MB
    Shared Memory: 1791 MB
    Current Mode: 1920 x 1080 (32 bit) (60Hz)
    Monitor Name: Generic PnP Monitor
    Monitor Model: E2442
    Monitor Id: GSM58C5
    Native Mode: 1920 x 1080(p) (60.000Hz)
    Output Type: DVI
    Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    Driver File Version: 9.18.0013.1106 (English)
    Driver Version: 9.18.13.1106
    DDI Version: 11
    Feature Levels: 11.0,10.1,10.0,9.3,9.2,9.1
    Driver Model: WDDM 1.2
    Graphics Preemption: DMA
    Compute Preemption: DMA
    Driver Attributes: Final Retail
    Driver Date/Size: 2/25/2013 23:32:38, 18055184 bytes
    WHQL Logo'd: Yes
    -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    (0)

  3. #3
    Moderator Furlamseere's Avatar
    Join Date
    Oct 2013
    Posts
    2,195
    In order for me to submit your report, I will need some more information. You can go Here and you can find templates for Windows and PS3 that represent the kind of details we need. Once you can provide such information we can move forward and resolve this issue. For now I am going to move this thread into Insufficient Information. You will not be able to reply, so once you have gathered the requested data please create a new bug report thread.
    (0)