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  1. #18
    Player
    Traek's Avatar
    Join Date
    Nov 2013
    Posts
    406
    Character
    Traek Darksoul
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Velhart View Post
    You don't help your argument by just simply saying their comment against yours is bad. If you can't make a proper counter-argument, I would probably just leave it alone.
    There is no need for a counter argument when a statement is that blatantly bad. I'd just be acknowledging it as an actual argument if that were the case.

    Quote Originally Posted by Velhart View Post
    My stance on lockout per job. I would only be okay with this if they made the requirements or lockouts more severe than they actually are. I like the system the way it is. However, I wouldn't particularly mind a system like this, but having multiple jobs geared equally on the same patch diminishes the value of the Armory System to me. If they did something like this, they would have to make it right and balanced so the value of the system isn't lowered by it.
    Not really sure the point you are trying to make. Why would you want the lockouts more severe then they are? A "right and balanced" system has already been discussed. Where is your issue with whats been discussed, and why? Isn't having multiple jobs geared equally increasing the value of the Armory system? How is it diminishing the armory system? Having multiple gimp characters makes the armory system valuable? You haven't really said anything except *it'd have to work, based upon stuff*.
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    Last edited by Traek; 12-12-2013 at 06:13 AM.