Fishin in Patrician
Call it Ingenuity III
If you have the 347 in craftmanship needed to make the 2 star craft items hard on your gear you can finish any craft currently in the game with ingenuity 1 and 3 x carefull 2 making ingenuity 2 quite redundant.
Ingenuity 2 isn't really a skill you eventually need/want as it is now, it just one that may help when you try get your skills/gear together.
Byreot's Blessing on the other hand is almost essential for 2 star 100% HQ crafting, especially if you have to work with lots of non HQ mats.
That said when new recpies come things may obviously change.
neither. the 1st should be steadhands II. Blessing is important, but hardly "necessary". If you HQ, then begyrot is near pointless to the level advance synth is nearly equal.
And talking about 2stars when you're talking about blessing is a contradiction. No one is ready for 2 stars until you have a much much large array of cross skills.
The most probable one, can do on that level is 1star, and in such a case, neither would help much in such a case, as they would need a whole host of skills.
And leveling is debatable which skills you choose. I have done just as well during leveling crafts using II (because you don't get standard synth for a long time) to careful synth, to even innovation(totally unnecessary, but it's worked out well without blessing), etc.
Blessing isn't the end all of crafting. before we did blessing, we did tricks farming, and before that, we rely on good old raw stats.
You can do 2stars even without a single blessing, it's not that hard, just a little more random.
The reliance on blessing is what leads to these frivolous questions, because they forget about "crafting" and just remember "rotation". I would even say to go so far that blessing has ruined crafters ability to HQ better. When one's mind is solely wrapped up on a blessing, they can't adapt to different situations, and they are stuck in "I have to get blessing off, or else".
BUT, those two standard syntheses require steady hands to remain up, the three careful syntheses do not. Depending on your rotation, this could mean a 3rd steady hands for an extra 22 CP, or not.
The math above doesn't work; when you have enough craftsmanship to finish with Ingenuity I and 2 Standard Synthesis, you're well past the point where you need Ingenuity II to finish with 3 Careful Synthesis. Those might have been swapped, and the poster meant Ingenuity II and 2 standard synthesis (62 CP + possibly an extra 22 CP) vs Ingenuity I and 3 careful synthesis (24 CP). That leaves 38/60 CP for 10 durability, which depends on your rotation.
This is definitely not the case for my rotation. Without Ing II I would need 10 more craftsmanship due to the face that IngII will only cover 2 of my CS2s. Below is the rotation I use.
IQ > CZ > WN > SH2 > BT x5 > SH > GS > Ing II > AT > GS > BB > CS2 x3.
Eh. I dont have BB yet (will level crp to get it as I know it's plenty useful), and atm Ingenuity I works wonders for me. For progress on HQ 2* I just pop Ingen 1 + Rapid Synth(SH2 will be up of course) to the end and it works just fine (though looking back I should prob just RS one time and CS2 from there considering the boost I get from Ingen 1 lol).
I just have WVR and GSM at 50. Dont even use Innovation really. Everything else is 15 with cul at 40. Ive 100% just fine on Vanya Healing/Casting, Rose Gold Circlet, and Rose Gold Ear Cuffs( dat moolah item). More times than not I'll aim for HQ twinthread or nuggets from hasty touch spam(just b/c why not make it easier on yourself?), but If I dont get HQ I still get by fine.
So imho, get the Blessing and use Ingen 1. You'll be gravy. Now if they introduce i80/i90 crafts but dont upgrade our gear? get Ingen II as well. But with the way crafting is going and the new gear that's coming from dungeons/extremes/moogle/CT, and the speed at which prices are dropping......it's not looking real good for us lol.
Apart of the main and secondary hand tools (of course) you can equip any other crafting or gathering gear to any other class and (let's say) run dungeons a few times, fates or grind for skins, fleece etc. For the main tools - just use them any time you need to produce a batch of ingots, threads, cloths or any other lower level (sub-)recepies. I've got rid of majority of my partially bonded tools in one afternoon like that. You can also use various Spirit bondig rate increasing gear items like Gambler's Crown, Patriot's Choker and Bracelet, Meteor Survivor Ring, of course the Aetheryte Rings itself plus GC Rings and Earings (Lilly and Serpent in Gridania / Twin Addler GC).
Last edited by HEC; 12-22-2013 at 08:56 AM.
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