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  1. #15
    Player
    Vortok's Avatar
    Join Date
    Oct 2013
    Posts
    189
    Character
    Vortok Mercadia
    World
    Exodus
    Main Class
    Arcanist Lv 50
    The defiance enmity boost is a little surprising and I would kind of expect PLD to get something similar on Shield Oath. I don't think they're expecting a WAR to only use Butcher's Block once every three combos. SE and SP are there to be choices + still make a WAR offtank useful if the MT is also a WAR.

    I've seen some murmurs about tank threat not scaling as fast as healing/damage threat does, so that might also be a concern (which would lend itself to PLD also getting a boost).

    One thing to keep in mind, if you haven't figured it out while blazing through WP in i90 gear, is that the game allows for a lot of slack and overgearing so that mediocre players can still have a chance to complete content. Wouldn't be surprised if a threat boost also had something to do with that... especially when an average player gets to 50 on a tank and gets thrown in with the +1 full DL/i90 dps that can't be bothered to watch threat (had one of those when a tank friend just dinged 50 - unsummoned fairy and let him die to the Dullahan he felt like pulling off the tank).


    And yeah, Pacification works on some bosses just like Silence works on some bosses. Unlike Silence, it won't immediately interrupt their cast. If Pacification is on when they try to start an ability, they'll keep trying until the Pacify goes away. Unsure how long they keep trying (think there's a limit of some kind, but haven't really done any testing), but it's noticeable when an enemy will use something (like the Dragon Breath in Brayflox, for example) the instant that Pacification drops off. If they're pacified at the end of their ability cast, then it will fail to activate much like a spell that got silenced. Worth keeping in mind if you have Pacify on a lower DR so you don't use it too early.
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    Last edited by Vortok; 12-08-2013 at 08:59 PM.