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  1. #6
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    Join Date
    Mar 2011
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    4,948
    Quote Originally Posted by Traison View Post
    "First genuine player versus player combat." Ballista was trash, and was hardly even considerable to be PvP. IMO of course.
    No, ballista was great, only the lack of reward / incentive is the reason for it not being successful. And the new Monstrosity pvp does have rewards, but they aren't worth the extreme difficulty.

    So far in FFXI the pvp was a joke.
    Again, no. The PvP in XI was not a joke, the lack of reward and barriers to entry were the jokes.

    Name one game where this is in effect. No safe areas for new players at all, not even towns.
    Technically, the first big name MMO, Ultima Online, had this. Technically WoW has this except the "no safe areas" part (However, PvP can still take place in those areas by consent or if someone of the other faction does something to incite it like staging an attack on a major city0
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    Last edited by Alhanelem; 12-13-2013 at 02:09 AM.