Some people seem to think if a player is fighting another player that sometimes that really isn't a player fighting another player simply based on the type of zone they are in. Mind boggling.
Some people seem to think if a player is fighting another player that sometimes that really isn't a player fighting another player simply based on the type of zone they are in. Mind boggling.
1) Arena fights (2.1 patch)
2) REALM VS REALM (2.2 / 2.3 patch) a la DaoC and on paper its amazing
Why people keep repeatin all that shit about "aaaw don't come here for pvp" when the game director specifically put dedicated ressources for a pvp system that won't alter pve. Been said one thousand times at least
trash thread, moving on now.
We come from the land down under!
Pvp on FFXI was a joke, there was very little to no balancing done as far as job match ups went. If you were melee and went up against a rdm, you might as well go to the bathroom or something while he killed you because you weren't gonna get out of sleep/bind/paralyze/whatever on top of their nukes. I just hope that with ARR they do some PVP side balancing(as in do seperate balancing for jobs that only affects the jobs in pvp) so that whatever class(es) end up being op get fixed.
Yeah, Ballista was PvP.
Whether you liked it or not is immaterial. It was 'genuine' PvP.
Not true but you had to really get yourself near full in inventory with all the gear required to resist all that.Pvp on FFXI was a joke, there was very little to no balancing done as far as job match ups went. If you were melee and went up against a rdm, you might as well go to the bathroom or something while he killed you because you weren't gonna get out of sleep/bind/paralyze/whatever on top of their nukes. I just hope that with ARR they do some PVP side balancing(as in do seperate balancing for jobs that only affects the jobs in pvp) so that whatever class(es) end up being op get fixed.
...and it's a fact, that the ones actually fighting, are never perceived as being tainted.
RDM + DMG Mitigation gear + Phalanx + Protect + Stone Skin + Caccoon (Or even defender) = Melee hitting the rdm for about 5-10dmg a hit. maby pushing 100-120 with weaponskills. But you have factor in the regen and high hp cures now and endless mp. I could killed 2 decked out amano sams and relic mnk on my rdm without even having a remote issue back in the day in XI. IT really was as unbalanced as people say.
Try going against a aegis/dring/excal pld with / rdm now that is fun in xi... lol takes literally no dmg from anything (Nidhogg hits for 8dmg a hit... PVP melee literally hit for 0 without Stoneskin if all the buffs were up) and the tank hits you for massive unresistable dmg with Excal procs
http://en.wikipedia.org/wiki/Final_Fantasy_Dissidia
And if you somehow don't thank that counts...
http://en.wikipedia.org/wiki/Kingdom...Birth_by_Sleep
Full pvp game from SE with arena type fighting which includes FF characters in the game.
And by all means of technicality since these games are contained in other games in whole:
http://en.wikipedia.org/wiki/Kingdom...s_HD_2.5_Remix
http://en.wikipedia.org/wiki/Dissidia_012_Final_Fantasy
Hmm... Looks like the 4-5th genuine PvP to me...
anyone with a valid opinion knows, if we are talking about what is really PVP in a MMO, real PVP is anytime , anywhere ( no arenas, instances, mini games )
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