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  1. #11
    Player
    FMElan's Avatar
    Join Date
    Nov 2013
    Posts
    160
    Character
    Sophia Dirschelle
    World
    Hyperion
    Main Class
    Paladin Lv 96
    Quote Originally Posted by Grundy View Post
    Without knowing the actual system yet, the one thing that I'm concerned about is that you clear the dungeon - get your chest, and nothing drops for your preferred job; no-one greeds because they want main job equipment first, don't want locked out in case the desired piece is in the next coffer, and the run is wasted. This happened to one of my FC Coil goups last night, nothing dropped for a "main job," for the first few turns.
    Well, that's a risk with every dungeon, isn't it? Admittedly, Coil makes this pretty harsh, but since Crystal Tower can be run as many times as you like in a week, the only difference is that you're waiting for specific items to drop in order to roll, rather than just greeding on everything for the hell of it.
    (0)

  2. #12
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    So it seems, for the people that are understanding the translation better than I am and your consensus here, is that the loot is at the very very end of your run?

    That sounds like the solution I was searching for, if that is how it is. It does kind of raise the question though, is it scripted more like Castrum more than say, Coil?

    If that is the case, I would like to assume there will be more than one boss and being the last boss will probably be some ominous villain we love to hate, the ones before him/her that drop no loot will probably be sort of bland mini bosses. Which is fine but, with the mention of it being a raid, I kind of was thinking something like, boss 1, then boss 2, etc like Coil. Coil, while being less of a surprise anymore, when first ran at launch had bosses that had a few surprises...

    Mini bosses in this game so far, seem to like to overwhelm you with their numbers of adds, which aren't really that overwhelming for a organized group.
    (0)

  3. #13
    Player
    Quiz's Avatar
    Join Date
    Oct 2013
    Posts
    318
    Character
    Quiz Noir
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Stopped reading at "Que"
    (0)

  4. #14
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Quiz View Post
    Stopped reading at "Que"
    I was quite obviously referring to the villain from Star Trek, for those not understanding his meaning.
    http://en.wikipedia.org/wiki/Q_%28Star_Trek%29

    It was certainly not a spelling error as I am infallible.

    As for your disdain for the television character I can understand and agree completely.
    (5)

  5. #15
    Player
    Taaz's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    51
    Character
    Taazu Vert
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    The biggest issue i see here is that EVEN IN COIL you can get more than one drop per friggin week. My Tank main/group is damn near geared, so last week i got both a caster ring and a MNK necklace/ring, as they were not needed.

    Why do they now want to limit us EVEN MORE than ENDGAME? Really pushes my buttons.
    (0)

  6. #16
    Player
    coffeeking's Avatar
    Join Date
    Sep 2013
    Posts
    261
    Character
    Coffeee King
    World
    Lich
    Main Class
    Conjurer Lv 50
    well you can't force ppl to stay.
    (0)
    Fantasy above reality.

  7. #17
    Player
    am0n's Avatar
    Join Date
    Oct 2013
    Posts
    230
    Character
    Jeyza Re
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jinfire View Post
    It will make much more sense to allow one NEED roll a week and a few greed rolls (lets say 3 greed rolls, with the tally going down each item you actually get) This will still prevent super farmers from getting ilevel 80 gear the first week. But better then 1 item a week.

    Will CT still give tomes? If so I would prolly stick around till the end of the run anyway but I imagine a lot of people might not.
    I agree here. I hope the once per week is on a Need item. Let us Greed to our heart's content. Why let a piece of gear rot just because it's not the item someone on their main class wanted?
    (0)

  8. #18
    Player Versiroth's Avatar
    Join Date
    Sep 2013
    Posts
    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Greeding and winning an item will likely not be counted as your one loot win. It makes much more sense to only count the time that you need roll and win. Otherwise, Yoshi's "You can use it to gear your alts" reasoning doesn't make sense because you can't need roll on alt gear anyway.
    (0)

  9. #19
    Player
    Lstkaws's Avatar
    Join Date
    Mar 2012
    Posts
    240
    Character
    Tonup Coheed
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Cherie View Post
    I was quite obviously referring to the villain from Star Trek, for those not understanding his meaning.
    http://en.wikipedia.org/wiki/Q_%28Star_Trek%29

    It was certainly not a spelling error as I am infallible.

    As for your disdain for the television character I can understand and agree completely.
    So awesome!
    (0)

  10. #20
    Player
    mindful's Avatar
    Join Date
    Aug 2013
    Posts
    345
    Character
    Mindful Pizza
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    It can be more and like a one and done thing. Way they got it planned, but there time for them to fixed it. Like the great pete caroll: says Work and team work and it over at halftime. When You earn a spot on the roster.
    (0)

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