So it seems, for the people that are understanding the translation better than I am and your consensus here, is that the loot is at the very very end of your run?

That sounds like the solution I was searching for, if that is how it is. It does kind of raise the question though, is it scripted more like Castrum more than say, Coil?

If that is the case, I would like to assume there will be more than one boss and being the last boss will probably be some ominous villain we love to hate, the ones before him/her that drop no loot will probably be sort of bland mini bosses. Which is fine but, with the mention of it being a raid, I kind of was thinking something like, boss 1, then boss 2, etc like Coil. Coil, while being less of a surprise anymore, when first ran at launch had bosses that had a few surprises...

Mini bosses in this game so far, seem to like to overwhelm you with their numbers of adds, which aren't really that overwhelming for a organized group.