Results 1 to 8 of 8
  1. #1
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50

    Action is no longer our reward?

    We go through the dungeons to get tomes, money, so we can buy gear. We go through coil over and over to get tomes, so we can buy gear. Or hope a piece of gear falls out. We are limited to how much tomes (money) we can make per week, and how many times we can play the Coil Chest lottery.

    Once we got our weekly salary and played our lottery ticket we are done.

    We are now the working class adventurer, here to collect a salary, scratch a ticket, then retreat back to the adventurer's hall to chat with friends over a drink and savoury snack. The battles no longer interest us, we have memorized them so much we can do it in our sleep.

    We are adventurers who thrive for action and adventure, but end up settling for a measly weekly salary and a lottery ticket.

    I want to fight the good fight. I want battles and adventures where winning is its own reward. Where each fight is non-deterministic and the outcome matters not on if we forgot the next step in the dance or lagged. Where it matters on our guile, our wit, our ability to improvise.

    Am I the only one who wants this?
    (14)

  2. #2
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    It was awesome to have a companion in FFXI. The quest line you do for them made it even better. The last quest for the companion is to fight them one on one.

    One of the few times I ever felt in XI that winning didn't need to have awesome reward.

    I really hope we get to have companion npcs again. Not the 1.0 companion, one that we can choose what they look like, and name.
    (2)

  3. #3
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    Quote Originally Posted by Jinrya-Geki View Post
    The last quest for the companion is to fight them one on one.
    Hopefully we can fight our retainers for doing such a bad work with our inventory and on the market boards
    (8)

    Larek Darkholme @ Ragnarok

  4. #4
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    I want to fight the good fight. I want battles and adventures where winning is its own reward. Where each fight is non-deterministic and the outcome matters not on if we forgot the next step in the dance or lagged. Where it matters on our guile, our wit, our ability to improvise.
    Damn, I'd love to fight that fight...

    Until then... there I go spam heals on ADS and hoping other people never lag and remember every step of their dance... because my part is really just refilling the bars.
    Oh, and feeling guilty, frustrated and sad because I took the laser.
    (0)

  5. #5
    Player
    Elvin's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Elvin Rath
    World
    Moogle
    Main Class
    Alchemist Lv 51
    Quote Originally Posted by Hysterior View Post
    Hopefully we can fight our retainers for doing such a bad work with our inventory and on the market boards


    Quote Originally Posted by Asiaine View Post
    I want to fight the good fight. I want battles and adventures where winning is its own reward. Where each fight is non-deterministic and the outcome matters not on if we forgot the next step in the dance or lagged. Where it matters on our guile, our wit, our ability to improvise.
    Woud be nice, but will never happend. At least not in a lot of years.

    You can't create a game were people can't create mechanics for the fights. Maybe in the future with a lot of improvements in AI... But right now the most you can do is a fight with a lot of different mechanics and people having to choose wich they have to use in each moment.
    (0)

  6. #6
    Player
    diulalasing's Avatar
    Join Date
    Oct 2013
    Posts
    212
    Character
    Yaladilae Hallucinate
    World
    Cerberus
    Main Class
    Culinarian Lv 50
    What if everything become unlimited, but every dungeon has 1/10th of the reward it has now?
    (0)

  7. #7
    Player
    Teon's Avatar
    Join Date
    Sep 2013
    Posts
    287
    Character
    Diamond Lex
    World
    Ultima
    Main Class
    Conjurer Lv 50
    I may be wrong, but TESO may fit you, accordingly to how they are promoting it (final version, don't post "i played beta, nah" )
    (0)

  8. #8
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by diulalasing View Post
    What if everything become unlimited, but every dungeon has 1/10th of the reward it has now?
    That's so cruel lol. Yay for 100 WPs rather than 10, or whatever.

    Repetition of content != content.
    (0)
    Shield Lob (Can change red text to Tomahawk and it will work perfectly Warriors)
    /macroicon "Shield Lob"
    /ac "Shield Lob" <t>
    /marking attack1 <t>

    Better "macro switching", give it a read: http://tinyurl.com/ffxivhotbars