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  1. #51
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by VidulaSaix View Post
    Coil cannot have the same system because if the RNG shines in your favor one week and 3-4 pieces of gear drops, you'll only be able to get one of those pieces and who knows when the others will show up again.

    What Coil needs is the ability to run it once per week per Job instead of once per week per character. This would give us more of a reason to level multiple Jobs as well in addition to keeping us busy pretty much all the time, especially once more Jobs start getting added.
    It would also helping groups form faster. So many "LFM T1" shouts that I couldn't join because I've already done it...
    It also sucks that Caduceus is the only boss there I have fun.
    (0)

  2. #52
    Player
    Sindele's Avatar
    Join Date
    Aug 2013
    Posts
    491
    Character
    Sindele Actoria
    World
    Mateus
    Main Class
    Sage Lv 96
    Quote Originally Posted by Shioban View Post
    So you'd rather be locked out for an entire week (and depending on RNG) not even get gear in the process?

    That's a much better solution than being able to run whenever you want and get gear.
    Considering Coil's gear is higher quality and will largely supersede pieces of Tower gear, and also gives a significant contribution towards my Myth cap which also gives *guaranteed* gear, *and* doesn't care if I take off-drops for alts, **and** lets me pick and choose my group to ensure success if that's all I'm after..

    Also, we have no guarantee that Tower won't RNG you out of that one piece you're after 2, 3, 5, 10, 20 times in a row.
    (0)

  3. #53
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Sindele View Post
    Considering Coil's gear is higher quality and will largely supersede pieces of Tower gear, and also gives a significant contribution towards my Myth cap which also gives *guaranteed* gear, *and* doesn't care if I take off-drops for alts, **and** lets me pick and choose my group to ensure success if that's all I'm after..

    Also, we have no guarantee that Tower won't RNG you out of that one piece you're after 2, 3, 5, 10, 20 times in a row.
    A random number generator is not an indication of difficulty.

    The only thing RNG provides is a chance that you could go 10 weeks without getting a single drop.
    (0)

  4. #54
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Shioban View Post
    So you'd rather be locked out for an entire week (and depending on RNG) not even get gear in the process?

    That's a much better solution than being able to run whenever you want and get gear.
    I would rather have the lockout coil currently has. As I have said before it is not hard to make friends and form a static.
    (0)

  5. #55
    Player
    Sindele's Avatar
    Join Date
    Aug 2013
    Posts
    491
    Character
    Sindele Actoria
    World
    Mateus
    Main Class
    Sage Lv 96
    Quote Originally Posted by Shioban View Post
    A random number generator is not an indication of difficulty.

    The only thing RNG provides is a chance that you could go 10 weeks without getting a single drop.
    Nobody said anything about difficulty, aside from the last point which was more to say that I'm not reliant on two other groups I don't know in Coil like I am in Tower.

    Yes, the RNG is R. However, that applies both ways.
    (0)

  6. #56
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I think the coil lock out system is fine as it is. Sometime you get lucky and get 3 drops in 1 week, other times you get nothing.
    (1)

  7. #57
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Sindele View Post
    Nobody said anything about difficulty, aside from the last point which was more to say that I'm not reliant on two other groups I don't know in Coil like I am in Tower.

    Yes, the RNG is R. However, that applies both ways.
    I'm not sure you're seeing my point then, nothing is difficult to obtain. You can zerg almost anything in this game in a few days.

    Just because it's the 'best content in-game' doesn't mean it should all resort to an RNG system, there's no specific reward for skill, more-so for luck.

    If I see someone with a lot of allagan gear, do I assume they're really skilled, or really lucky?

    Quote Originally Posted by Maxthunder View Post
    I would rather have the lockout coil currently has. As I have said before it is not hard to make friends and form a static.
    I don't think you read my post.

    I'm not discussing having difficulties finding people to play with.

    I want to be able to run with them, and I cannot because i'm locked out. "Shio can you help with Turn 4?" "No! I'm stuck in Turn 5".
    I had quite a lot of friends, a lot of them I could help with in The Binding Coil, a gear lock out system for The Binding Coil and NOT the crystal tower would be the best option.
    (0)

  8. #58
    Player
    Sindele's Avatar
    Join Date
    Aug 2013
    Posts
    491
    Character
    Sindele Actoria
    World
    Mateus
    Main Class
    Sage Lv 96
    Ah, you're right - I don't usually see points that are completely nonsensical, no.

    I'm afraid we'll have to just agree to disagree.
    (0)

  9. #59
    Player
    Sabi's Avatar
    Join Date
    Nov 2011
    Posts
    93
    Character
    Sabi Verdantes
    World
    Sargatanas
    Main Class
    Carpenter Lv 50
    Would rather have more bosses in Coil. More bosses = more loot as well. 4 bosses (counting turn 4 too) is kinda pathetic for 6? months of raiding in the highest raid dungeon.
    (0)

  10. #60
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sabi View Post
    Would rather have more bosses in Coil. More bosses = more loot as well. 4 bosses (counting turn 4 too) is kinda pathetic for 6? months of raiding in the highest raid dungeon.
    I agree there should be more bosses. The reason why the lockout system works a lot better in other mmos because they usually have like 14 bosses and 3 separate raids to do per 6 month raid tier. Giving the players a lot more to get done in 1 week. The biggest issue with the lockout system now in 14 is lack of content, people blaze through 4 bosses too fast get done in 1 day.
    (0)

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